Bestiary/Lizardman
Appearance
(Redirected from Lizardman)
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| General | |
|---|---|
| Type | Humanoid |
| Category | Humanoids & tribes |
| Alignment | Evil |
| Karma | −1,500 |
| Fame | 1,500 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 96–120 |
| Dexterity | 86–105 |
| Intelligence | 36–60 |
| Hit points | 58–72 |
| Stamina | 86–105 |
| Mana | 36–60 |
| Damage | 5–7 |
| Armor | 28 |
| Resources | |
| Carving | 1 raw ribs, 12 spined hides |
The Lizardman is a scaly reptilian warrior, about as tough as an orc. It's best known as a source of spined leather.
Overview
- In-game name: a random hissing lizardman name (about 280 in the list, such as Aissssaiss)
- Corpse: a lizardman corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Rummages corpses: from time to time it takes a random item from a corpse within 2 tiles (*rummages through a corpse and takes an item*). Loot your kills quickly near one.
- Speech: it hisses lizardman speech.
- Looks: it uses one of two lizardman bodies at random.
Stats
| Stat | Value |
|---|---|
| Strength | 96–120 |
| Dexterity | 86–105 |
| Intelligence | 36–60 |
| Hit points | 58–72 |
| Stamina | 86–105 (same as its Dexterity) |
| Mana | 36–60 (same as its Intelligence) |
| Melee damage | 5–7 |
| Armor rating | 28 |
| Fame / Karma | 1,500 / −1,500 |
Skills
| Skill | Range |
|---|---|
| Tactics | 55.1–80.0 |
| Wrestling | 50.1–70.0 |
| Magic Resistance | 35.1–60.0 |
Loot
Every lizardman carries:
- Gold: about 30–75 in total (from its "Meager" loot)
It may also carry:
- A magic weapon, armor piece or shield (up to 2 chances, from about 1% down to 0.2% each)
- A musical instrument (about 0.1% or less)
Carving
Use a blade on the corpse to get:
- 1 raw ribs
- 12 spined hides
Location
- Champion spawn: it is a level 1 creature of the Cold Blood champion spawn (champion: Rikktor), so it appears at the fixed Cold Blood altar at 5259, 837, and any of the 11 Lost Lands altars that rolls Cold Blood. Each one killed during a spawn gives the killer Valor and champion-title progress.
- The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.
Tips
- Carve it for 12 spined hides, a valuable leather for tailors.
- It rummages through corpses, so loot your kills before it reaches them.
