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	<title>Skills/Evaluating Intelligence - Revision history</title>
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	<updated>2026-11-02T15:22:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Evaluating_Intelligence&amp;diff=2509&amp;oldid=prev</id>
		<title>nb&gt;Admin: Create Evaluating Intelligence skill guide</title>
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		<updated>2026-10-27T20:00:00Z</updated>

		<summary type="html">&lt;p&gt;Create Evaluating Intelligence skill guide&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:00, 27 October 2026&lt;/td&gt;
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		<author><name>nb&gt;Admin</name></author>
	</entry>
	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Evaluating_Intelligence&amp;diff=2510&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
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		<updated>2026-10-27T16:05:54Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;creature-backlink&amp;quot;&amp;gt;[[Skills|&amp;amp;laquo; Back to Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Evaluating Intelligence&amp;#039;&amp;#039;&amp;#039; lets you size up the mind of any creature, but its real value is in battle: it is the skill that makes your &amp;#039;&amp;#039;&amp;#039;spells hit harder&amp;#039;&amp;#039;&amp;#039;. Every serious combat mage trains it alongside [[Skills/Magery|Magery]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== At a glance ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill category&lt;br /&gt;
| Magic&lt;br /&gt;
|-&lt;br /&gt;
! What it does&lt;br /&gt;
| Increases spell damage; lets you judge a creature&amp;#039;s Intelligence and mana&lt;br /&gt;
|-&lt;br /&gt;
! How you use it&lt;br /&gt;
| Use the skill and target a creature within 8 tiles. It also works passively every time you cast.&lt;br /&gt;
|-&lt;br /&gt;
! Works with&lt;br /&gt;
| [[Skills/Magery|Magery]], [[Skills/Meditation|Meditation]] and [[Skills/Anatomy|Anatomy]]&lt;br /&gt;
|-&lt;br /&gt;
! Skill cap&lt;br /&gt;
| 100 (Grandmaster), raised up to 120 with Evaluating Intelligence power scrolls&lt;br /&gt;
|-&lt;br /&gt;
! Stats it can raise&lt;br /&gt;
| Intelligence&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spell damage ==&lt;br /&gt;
[[File:NB_Tailor_WizardsHat.png|right|link=|Wizard&amp;#039;s hat]]&lt;br /&gt;
Whenever one of your damaging spells lands, your Evaluating Intelligence is compared with the target&amp;#039;s [[Skills/Resisting Spells|Resisting Spells]]:&lt;br /&gt;
* If your Evaluating Intelligence is &amp;#039;&amp;#039;&amp;#039;higher&amp;#039;&amp;#039;&amp;#039;, the spell does extra damage: &amp;#039;&amp;#039;&amp;#039;+1% for every 5 points&amp;#039;&amp;#039;&amp;#039; of difference.&lt;br /&gt;
* If it&amp;#039;s &amp;#039;&amp;#039;&amp;#039;lower&amp;#039;&amp;#039;&amp;#039;, the spell does less: &amp;#039;&amp;#039;&amp;#039;−1% for every 2 points&amp;#039;&amp;#039;&amp;#039; of difference. Fighting a strong resister with low Evaluating Intelligence hurts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Your Evaluating Intelligence !! Target Resist 0 !! Resist 50 !! Resist 80 !! Resist 100 !! Resist 120&lt;br /&gt;
|-&lt;br /&gt;
| 0 || +0% || -25% || -40% || -50% || -60%&lt;br /&gt;
|-&lt;br /&gt;
| 25 || +5% || -12% || -28% || -38% || -48%&lt;br /&gt;
|-&lt;br /&gt;
| 50 || +10% || +0% || -15% || -25% || -35%&lt;br /&gt;
|-&lt;br /&gt;
| 75 || +15% || +5% || -3% || -12% || -22%&lt;br /&gt;
|-&lt;br /&gt;
| 100 || +20% || +10% || +4% || +0% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 120 || +24% || +14% || +8% || +4% || +0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This is applied on top of the other damage modifiers on the [[Skills/Magery#Spell damage|Magery]] page, like the double damage spells do to monsters.&lt;br /&gt;
&lt;br /&gt;
== Other benefits ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Protection spell.&amp;#039;&amp;#039;&amp;#039; Your chance to keep casting while being hit under the Protection spell is (Evaluating Intelligence + [[Skills/Meditation|Meditation]] + [[Skills/Inscription|Inscription]]) ÷ 4 percent, up to 75%.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Unarmed defense.&amp;#039;&amp;#039;&amp;#039; When you fight without a weapon (holding a spellbook counts), you defend as if your [[Skills/Wrestling|Wrestling]] were (Evaluating Intelligence + [[Skills/Anatomy|Anatomy]] + 20) ÷ 2, if that&amp;#039;s better than your real Wrestling. A mage with 100 Evaluating Intelligence defends like a 60 wrestler.&lt;br /&gt;
&lt;br /&gt;
== Evaluating a creature ==&lt;br /&gt;
Use the skill (&amp;#039;&amp;#039;What would you like to evaluate?&amp;#039;&amp;#039;) and click a creature or person within 8 tiles. If you succeed, you&amp;#039;ll see how clever it is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Intelligence !! You see: &amp;quot;He/She/It …&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0–9 || &amp;#039;&amp;#039;looks slightly less intelligent than a rock.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10–19 || &amp;#039;&amp;#039;looks fairly stupid.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 20–29 || &amp;#039;&amp;#039;looks not the brightest.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 30–39 || &amp;#039;&amp;#039;looks about average.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 40–49 || &amp;#039;&amp;#039;looks moderately intelligent.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 50–59 || &amp;#039;&amp;#039;looks very intelligent.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 60–69 || &amp;#039;&amp;#039;looks extremely intelligent.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 70–79 || &amp;#039;&amp;#039;looks extraordinarily intelligent.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 80–89 || &amp;#039;&amp;#039;looks like a formidable intellect, well beyond even the extraordinary.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 90–99 || &amp;#039;&amp;#039;looks like a definite genius.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 100 or more || &amp;#039;&amp;#039;looks superhumanly intelligent in a manner you cannot comprehend.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
With &amp;#039;&amp;#039;&amp;#039;76 or more&amp;#039;&amp;#039;&amp;#039; Evaluating Intelligence you&amp;#039;ll also see how much mana it has left, in steps of ten percent (&amp;#039;&amp;#039;This being is at fifty percent mental strength.&amp;#039;&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
Your reading can be a little off at low skill. The margin of error shrinks as you improve:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Evaluating Intelligence !! Margin of error (Intelligence and mana %) !! Shows mana&lt;br /&gt;
|-&lt;br /&gt;
| 0 || ±20 || No&lt;br /&gt;
|-&lt;br /&gt;
| 25 || ±15 || No&lt;br /&gt;
|-&lt;br /&gt;
| 50 || ±10 || No&lt;br /&gt;
|-&lt;br /&gt;
| 75 || ±5 || No&lt;br /&gt;
|-&lt;br /&gt;
| 76 || ±5 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 90 || ±2 || Yes&lt;br /&gt;
|-&lt;br /&gt;
| 100 || ±0 || Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you fail: &amp;#039;&amp;#039;You cannot quite judge his mental abilities.&amp;#039;&amp;#039; Trying it on yourself gets &amp;#039;&amp;#039;Hmm, that person looks really silly.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Training Evaluating Intelligence ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cast spells.&amp;#039;&amp;#039;&amp;#039; Every spell you attempt from a book or scroll, success or fizzle, gives you a chance to gain Evaluating Intelligence. Most mages raise it alongside [[Skills/Magery|Magery]] without trying.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Use the skill on creatures.&amp;#039;&amp;#039;&amp;#039; Each use is a chance to gain, and it costs nothing. You can use it again after 1 second.&lt;br /&gt;
* Mass Curse cast on a target gives you another chance to gain.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Below 10.0&amp;#039;&amp;#039;&amp;#039; you gain on every attempt, sometimes several tenths at once. Above that, each attempt has a chance to gain 0.1.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;harder the attempt&amp;#039;&amp;#039;&amp;#039; is for your skill level, the better your chance to gain. Your chance also drops as you get closer to your Evaluating Intelligence cap and to your total skill cap of &amp;#039;&amp;#039;&amp;#039;700&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* If you&amp;#039;ve set Evaluating Intelligence to go down (the arrow in your skills list), gains elsewhere can lower it to make room under your total cap. Lock skills you want to keep.&lt;br /&gt;
* Reaching 100.0 adds Evaluating Intelligence to the &amp;#039;&amp;#039;&amp;#039;Skills Mastered&amp;#039;&amp;#039;&amp;#039; count on your achievements.&lt;br /&gt;
* Mages, mage guildmasters, holy mages, healers and scribes will train you for gold: up to a third of their own skill, at most &amp;#039;&amp;#039;&amp;#039;42.0&amp;#039;&amp;#039;&amp;#039;, for &amp;#039;&amp;#039;&amp;#039;1 gold per 0.1&amp;#039;&amp;#039;&amp;#039; points. Ask them (or use their context menu) to train the skill, then drop the gold on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stats:&amp;#039;&amp;#039;&amp;#039; each successful use has about a 3% chance to raise Intelligence by 1 point. Each stat can rise at most once every 10 minutes, and only if it&amp;#039;s set to rise.&lt;br /&gt;
&lt;br /&gt;
=== Suggested path ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Evaluating Intelligence !! How to train&lt;br /&gt;
|-&lt;br /&gt;
| 0 to about 33 || Buy it from a mage trainer.&lt;br /&gt;
|-&lt;br /&gt;
| 33 to 100 || Keep casting while you train [[Skills/Magery|Magery]], and use the skill on any creature nearby while you wait for mana. Every cast counts, so it usually keeps pace with Magery.&lt;br /&gt;
|-&lt;br /&gt;
| 100 to 120 || Requires a power scroll. Keep casting: the higher your skill, the slower the gains.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power scrolls ===&lt;br /&gt;
[[File:NB_PowerScroll.png|right|link=|Power scroll]]&lt;br /&gt;
Evaluating Intelligence tops out at &amp;#039;&amp;#039;&amp;#039;100.0&amp;#039;&amp;#039;&amp;#039; unless you use a &amp;#039;&amp;#039;&amp;#039;Evaluating Intelligence power scroll&amp;#039;&amp;#039;&amp;#039;. There are three kinds: &amp;#039;&amp;#039;exalted&amp;#039;&amp;#039; (110), &amp;#039;&amp;#039;mythical&amp;#039;&amp;#039; (115) and &amp;#039;&amp;#039;legendary&amp;#039;&amp;#039; (120). Double-click one to raise your Evaluating Intelligence cap to that number: &amp;#039;&amp;#039;&amp;quot;You feel a surge of magic as the scroll enhances your Evaluating Intelligence!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Evaluating Intelligence power scrolls come from &amp;#039;&amp;#039;&amp;#039;champion bosses&amp;#039;&amp;#039;&amp;#039;: [[Bestiary/Barracoon|Barracoon]], [[Bestiary/Lord Oaks|Lord Oaks]], [[Bestiary/Mephitis|Mephitis]], [[Bestiary/Neira|Neira]], [[Bestiary/Rikktor|Rikktor]], [[Bestiary/Semidar|Semidar]] and [[Bestiary/Silvani|Silvani]]. Each champion boss leaves &amp;#039;&amp;#039;&amp;#039;6 power scrolls&amp;#039;&amp;#039;&amp;#039; in random fighting, magic, bard and animal skills, handed out among the players who helped kill it. Each scroll is a 110 (60%), 115 (35%) or 120 (5%).&lt;br /&gt;
* A scroll only works if it&amp;#039;s higher than your current cap. Otherwise: &amp;#039;&amp;#039;&amp;quot;Your Evaluating Intelligence is too high for this power scroll.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
* Champion power scrolls are &amp;#039;&amp;#039;&amp;#039;cursed&amp;#039;&amp;#039;&amp;#039;: they always drop when you die, even from a blessed container. Use them or bank them quickly.&lt;br /&gt;
* Raising the cap doesn&amp;#039;t raise your skill. You still have to train the extra points.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Train it to match your Magery.&amp;#039;&amp;#039;&amp;#039; Below the target&amp;#039;s Resist, your spells lose damage fast.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Check a mage before you fight it.&amp;#039;&amp;#039;&amp;#039; A creature that &amp;quot;looks like a definite genius&amp;quot; probably has the mana to cast its strongest spells.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Watch an enemy mage&amp;#039;s mana&amp;#039;&amp;#039;&amp;#039; at 76+ skill. When it&amp;#039;s nearly empty, it&amp;#039;s time to attack.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Skills/Magery|Magery]] · [[Skills/Meditation|Meditation]] · [[Skills/Resisting Spells|Resisting Spells]] · [[Skills/Anatomy|Anatomy]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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