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	<id>https://newbradford.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Skills%2FForensic_Evaluation</id>
	<title>Skills/Forensic Evaluation - Revision history</title>
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	<updated>2026-11-02T23:51:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Forensic_Evaluation&amp;diff=2692&amp;oldid=prev</id>
		<title>nb&gt;Admin: Create Forensic Evaluation skill guide</title>
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		<updated>2026-10-28T13:00:00Z</updated>

		<summary type="html">&lt;p&gt;Create Forensic Evaluation skill guide&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:00, 28 October 2026&lt;/td&gt;
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		<author><name>nb&gt;Admin</name></author>
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	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Forensic_Evaluation&amp;diff=2693&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
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		<updated>2026-10-28T12:59:39Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;creature-backlink&amp;quot;&amp;gt;[[Skills|&amp;amp;laquo; Back to Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Forensic Evaluation&amp;#039;&amp;#039;&amp;#039; is the detective&amp;#039;s skill. Examine a corpse to learn who killed it and who looted it, examine a lock to learn who picked it, or study a person to see whether they belong to the thieves&amp;#039; guild.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== At a glance ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill cap&lt;br /&gt;
| 100 (Grandmaster)&lt;br /&gt;
|-&lt;br /&gt;
! Use&lt;br /&gt;
| Use the skill, then target a corpse, a person or a lock within 10 tiles&lt;br /&gt;
|-&lt;br /&gt;
! Main uses&lt;br /&gt;
| Finding killers, looters, lockpickers and thieves&lt;br /&gt;
|-&lt;br /&gt;
! Stats it trains&lt;br /&gt;
| Intelligence and Dexterity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== How to use it ==&lt;br /&gt;
Use the skill: &amp;#039;&amp;#039;Select what you want to examine.&amp;#039;&amp;#039; Using it reveals you if you&amp;#039;re hidden. Then target one of these within 10 tiles:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Target !! What you learn&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;A corpse&amp;#039;&amp;#039;&amp;#039; || Who killed it (for human bodies): &amp;#039;&amp;#039;This person was killed by name.&amp;#039;&amp;#039; and who has looted it: &amp;#039;&amp;#039;This body has been disturbed by names&amp;#039;&amp;#039; If nobody has, &amp;#039;&amp;#039;This corpse has not been desecrated.&amp;#039;&amp;#039; Once someone has examined a corpse, later examiners are told who found out first. Check from 0 to 100.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;A person&amp;#039;&amp;#039;&amp;#039; || Whether they belong to the thieves&amp;#039; guild: &amp;#039;&amp;#039;This individual is a thief!&amp;#039;&amp;#039; or &amp;#039;&amp;#039;You notice nothing unusual.&amp;#039;&amp;#039; Check from 40 to 100, so below 40 you&amp;#039;ll always fail.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NB_Tink_Lockpick.png|link=|Lockpick]] &amp;#039;&amp;#039;&amp;#039;A lock&amp;#039;&amp;#039;&amp;#039; || Who last picked it: &amp;#039;&amp;#039;This lock was opened by name.&amp;#039;&amp;#039; This always works.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If a check fails: &amp;#039;&amp;#039;You cannot determine anything useful.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Training Forensic Evaluation ==&lt;br /&gt;
* Examining corpses trains from 0 to 100, so keep using it on bodies after a hunt.&lt;br /&gt;
* Examining people only trains from 40 up.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Below 10.0&amp;#039;&amp;#039;&amp;#039; you gain on every attempt, sometimes several tenths at once. Above that, each attempt has a chance to gain 0.1.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;harder the attempt&amp;#039;&amp;#039;&amp;#039; is for your skill level, the better your chance to gain. Your chance also drops as you get closer to your Forensic Evaluation cap and to your total skill cap of &amp;#039;&amp;#039;&amp;#039;700&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* If you&amp;#039;ve set Forensic Evaluation to go down (the arrow in your skills list), gains elsewhere can lower it to make room under your total cap. Lock skills you want to keep.&lt;br /&gt;
* Reaching 100.0 adds Forensic Evaluation to the &amp;#039;&amp;#039;&amp;#039;Skills Mastered&amp;#039;&amp;#039;&amp;#039; count on your achievements.&lt;br /&gt;
* Healers, wandering healers, fortune tellers and healer guildmasters will train you for gold: up to a third of their own skill, at most &amp;#039;&amp;#039;&amp;#039;42.0&amp;#039;&amp;#039;&amp;#039;, for &amp;#039;&amp;#039;&amp;#039;1 gold per 0.1&amp;#039;&amp;#039;&amp;#039; points. Ask them (or use their context menu) to train the skill, then drop the gold on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stats:&amp;#039;&amp;#039;&amp;#039; each successful use has a smaller chance (under 1%) to raise Dexterity and about a 2% chance to raise Intelligence by 1 point. Each stat can rise at most once every 10 minutes, and only if it&amp;#039;s set to rise.&lt;br /&gt;
&lt;br /&gt;
=== Suggested path ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Forensic Evaluation !! How to train&lt;br /&gt;
|-&lt;br /&gt;
| 0 to about 33 || Buy it from a healer.&lt;br /&gt;
|-&lt;br /&gt;
| 33 to 100 || Examine the corpses left after any fight. Above 40, examining people also helps.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Find out who looted your friend&amp;#039;s body&amp;#039;&amp;#039;&amp;#039; before the evidence decays.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spot thieves&amp;#039;&amp;#039;&amp;#039; in a crowd before they reach your backpack.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Skills/Stealing|Stealing]] · [[Skills/Snooping|Snooping]] · [[Skills/Lockpicking|Lockpicking]] · [[Skills/Spirit Speak|Spirit Speak]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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