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	<id>https://newbradford.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Skills%2FLockpicking</id>
	<title>Skills/Lockpicking - Revision history</title>
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	<updated>2026-11-02T16:09:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Lockpicking&amp;diff=2752&amp;oldid=prev</id>
		<title>nb&gt;Admin: Create Lockpicking skill guide</title>
		<link rel="alternate" type="text/html" href="https://newbradford.com/wiki/index.php?title=Skills/Lockpicking&amp;diff=2752&amp;oldid=prev"/>
		<updated>2026-10-28T13:00:00Z</updated>

		<summary type="html">&lt;p&gt;Create Lockpicking skill guide&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:00, 28 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>nb&gt;Admin</name></author>
	</entry>
	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Lockpicking&amp;diff=2753&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://newbradford.com/wiki/index.php?title=Skills/Lockpicking&amp;diff=2753&amp;oldid=prev"/>
		<updated>2026-10-28T12:59:41Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;creature-backlink&amp;quot;&amp;gt;[[Skills|&amp;amp;laquo; Back to Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lockpicking&amp;#039;&amp;#039;&amp;#039; opens locked chests and boxes without the key, from a friend&amp;#039;s practice box to buried treasure.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== At a glance ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill cap&lt;br /&gt;
| 100 (Grandmaster)&lt;br /&gt;
|-&lt;br /&gt;
! Tool&lt;br /&gt;
| [[File:NB_Tink_Lockpick.png|link=|Lockpick]] lockpicks (12 gold at provisioners, tinkers and thieves; made by [[Skills/Tinkering|tinkers]])&lt;br /&gt;
|-&lt;br /&gt;
! Use&lt;br /&gt;
| Double-click a lockpick, then target a locked container next to you&lt;br /&gt;
|-&lt;br /&gt;
! Starting gear&lt;br /&gt;
| [[File:NB_Tink_Lockpick.png|link=|Lockpick]] 20 lockpicks&lt;br /&gt;
|-&lt;br /&gt;
! Stats it trains&lt;br /&gt;
| Dexterity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== How to pick a lock ==&lt;br /&gt;
# Double-click a lockpick: &amp;#039;&amp;#039;What do you want to pick?&amp;#039;&amp;#039;&lt;br /&gt;
# Target a locked container within &amp;#039;&amp;#039;&amp;#039;1 tile&amp;#039;&amp;#039;&amp;#039; (or in your pack). If it isn&amp;#039;t locked: &amp;#039;&amp;#039;This does not appear to be locked.&amp;#039;&amp;#039;&lt;br /&gt;
# After &amp;#039;&amp;#039;&amp;#039;3 seconds&amp;#039;&amp;#039;&amp;#039; the attempt is made. Stay next to it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! What it means&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;The lock quickly yields to your skill.&amp;#039;&amp;#039; || Success: the lock is open.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;You are unable to pick the lock.&amp;#039;&amp;#039; || Failure. There&amp;#039;s a &amp;#039;&amp;#039;&amp;#039;1 in 4&amp;#039;&amp;#039;&amp;#039; chance your lockpick breaks: &amp;#039;&amp;#039;You broke the lockpick.&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;You don&amp;#039;t see how that lock can be manipulated.&amp;#039;&amp;#039; || Your skill is below the lock&amp;#039;s &amp;#039;&amp;#039;&amp;#039;required skill&amp;#039;&amp;#039;&amp;#039;. You can&amp;#039;t try yet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;This lock cannot be picked by normal means...&amp;#039;&amp;#039; || The lock is magically sealed or can&amp;#039;t be picked at all.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Every lock has a required skill and a difficulty range: your chance rises from 0% at the bottom of the range to 100% at the top. Whoever picks a lock is remembered, and [[Skills/Forensic Evaluation|Forensic Evaluation]] can find out who.&lt;br /&gt;
&lt;br /&gt;
== Locks you&amp;#039;ll meet ==&lt;br /&gt;
=== Treasure map chests ===&lt;br /&gt;
[[File:NB_TreasureChest.png|link=|Treasure chest]] Chests dug up with a [[Skills/Cartography|treasure map]] are locked and trapped:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Chest !! Required skill !! Difficulty range !! Chance at 100&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 || [&amp;#039;36&amp;#039;, &amp;#039;26&amp;amp;ndash;76&amp;#039;, &amp;#039;100%&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 || [&amp;#039;76&amp;#039;, &amp;#039;66&amp;amp;ndash;116&amp;#039;, &amp;#039;68%&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 || [&amp;#039;84&amp;#039;, &amp;#039;74&amp;amp;ndash;124&amp;#039;, &amp;#039;52%&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 || [&amp;#039;92&amp;#039;, &amp;#039;82&amp;amp;ndash;132&amp;#039;, &amp;#039;36%&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 || [&amp;#039;100&amp;#039;, &amp;#039;90&amp;amp;ndash;140&amp;#039;, &amp;#039;20%&amp;#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crafted chests and boxes ===&lt;br /&gt;
[[File:NB_Carp_WoodenBox.png|link=|Wooden box]] When a crafter who knows some [[Skills/Tinkering|Tinkering]] makes a chest or box, it may come out lockable, with a [[File:NB_Tink_Key.png|link=|Key]] key inside. The better their Tinkering, the harder the lock:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Crafter&amp;#039;s Tinkering !! Required skill !! Difficulty range&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [&amp;#039;20&amp;#039;, &amp;#039;10&amp;amp;ndash;59&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || [&amp;#039;36&amp;#039;, &amp;#039;26&amp;amp;ndash;75&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| 70 || [&amp;#039;52&amp;#039;, &amp;#039;42&amp;amp;ndash;91&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| 90 || [&amp;#039;68&amp;#039;, &amp;#039;58&amp;amp;ndash;95&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| 100 || [&amp;#039;76&amp;#039;, &amp;#039;66&amp;amp;ndash;95&amp;#039;]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These make perfect practice boxes: lock one with its key, pick it, lock it again.&lt;br /&gt;
&lt;br /&gt;
== Training Lockpicking ==&lt;br /&gt;
* Every attempt on a lock you&amp;#039;re allowed to try is a chance to gain, from 0 to 100.&lt;br /&gt;
* Practice on crafted boxes from friends with rising Tinkering, then move on to treasure chests.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Below 10.0&amp;#039;&amp;#039;&amp;#039; you gain on every attempt, sometimes several tenths at once. Above that, each attempt has a chance to gain 0.1.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;harder the attempt&amp;#039;&amp;#039;&amp;#039; is for your skill level, the better your chance to gain. Your chance also drops as you get closer to your Lockpicking cap and to your total skill cap of &amp;#039;&amp;#039;&amp;#039;700&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* If you&amp;#039;ve set Lockpicking to go down (the arrow in your skills list), gains elsewhere can lower it to make room under your total cap. Lock skills you want to keep.&lt;br /&gt;
* Reaching 100.0 adds Lockpicking to the &amp;#039;&amp;#039;&amp;#039;Skills Mastered&amp;#039;&amp;#039;&amp;#039; count on your achievements.&lt;br /&gt;
* Golem crafters, thief guildmasters, tinkers and tinker guildmasters will train you for gold: up to a third of their own skill, at most &amp;#039;&amp;#039;&amp;#039;42.0&amp;#039;&amp;#039;&amp;#039;, for &amp;#039;&amp;#039;&amp;#039;1 gold per 0.1&amp;#039;&amp;#039;&amp;#039; points. Ask them (or use their context menu) to train the skill, then drop the gold on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stats:&amp;#039;&amp;#039;&amp;#039; each successful use has about a 6% chance to raise Dexterity by 1 point. Each stat can rise at most once every 10 minutes, and only if it&amp;#039;s set to rise.&lt;br /&gt;
&lt;br /&gt;
=== Suggested path ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Lockpicking !! How to train&lt;br /&gt;
|-&lt;br /&gt;
| 0 to about 30 || Buy it from a tinker or thief guildmaster.&lt;br /&gt;
|-&lt;br /&gt;
| 30 to 70 || Pick crafted boxes locked by a friend with 50 to 90 Tinkering.&lt;br /&gt;
|-&lt;br /&gt;
| 70 to 100 || Boxes from a Grandmaster tinker, then treasure map chests.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Carry plenty of lockpicks.&amp;#039;&amp;#039;&amp;#039; They break often at low skill.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Treasure chests are trapped.&amp;#039;&amp;#039;&amp;#039; Disarm them with [[Skills/Remove Trap|Remove Trap]] before you open them.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;New characters who pick Lockpicking, Stealing or Snooping start with 20 lockpicks.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Skills/Remove Trap|Remove Trap]] · [[Skills/Tinkering|Tinkering]] · [[Skills/Cartography|Cartography]] · [[Skills/Stealing|Stealing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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