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	<id>https://newbradford.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Skills%2FParrying</id>
	<title>Skills/Parrying - Revision history</title>
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	<updated>2026-11-02T16:09:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Parrying&amp;diff=2489&amp;oldid=prev</id>
		<title>nb&gt;Admin: Create Parrying skill guide</title>
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		<updated>2026-10-27T20:00:00Z</updated>

		<summary type="html">&lt;p&gt;Create Parrying skill guide&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:00, 27 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>nb&gt;Admin</name></author>
	</entry>
	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Parrying&amp;diff=2490&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://newbradford.com/wiki/index.php?title=Skills/Parrying&amp;diff=2490&amp;oldid=prev"/>
		<updated>2026-10-27T16:05:54Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;creature-backlink&amp;quot;&amp;gt;[[Skills|&amp;amp;laquo; Back to Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Parrying&amp;#039;&amp;#039;&amp;#039; is the art of blocking blows with a shield. Every time an attack lands on you while you carry a shield, your Parrying gives you a chance to catch part of the blow on it. It&amp;#039;s the classic defensive skill for sword-and-board fighters, and it shines against archers.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== At a glance ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill category&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
! What it does&lt;br /&gt;
| Blocks part of the damage from weapon hits, if you carry a shield&lt;br /&gt;
|-&lt;br /&gt;
! How you use it&lt;br /&gt;
| Passively, whenever a weapon or fist attack hits you&lt;br /&gt;
|-&lt;br /&gt;
! Needs&lt;br /&gt;
| A shield in your off hand, so a one-handed weapon (or none)&lt;br /&gt;
|-&lt;br /&gt;
! Skill cap&lt;br /&gt;
| 100 (Grandmaster), raised up to 120 with Parrying power scrolls&lt;br /&gt;
|-&lt;br /&gt;
! Stats it can raise&lt;br /&gt;
| Strength (mostly) and Dexterity&lt;br /&gt;
|-&lt;br /&gt;
! Starting gear&lt;br /&gt;
| Choosing Parrying as a starting skill gives you a wooden shield.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== How parrying works ==&lt;br /&gt;
When a weapon attack &amp;#039;&amp;#039;&amp;#039;hits&amp;#039;&amp;#039;&amp;#039; you and you&amp;#039;re holding a shield, the game rolls to see whether you parry:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Parry chance = (Parrying − 2 × shield armor) ÷ 100&amp;#039;&amp;#039;&amp;#039; (always at least 1%)&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On a successful parry:&lt;br /&gt;
* Against &amp;#039;&amp;#039;&amp;#039;melee&amp;#039;&amp;#039;&amp;#039; attacks, the shield soaks up &amp;#039;&amp;#039;&amp;#039;half its armor rating&amp;#039;&amp;#039;&amp;#039; in damage.&lt;br /&gt;
* Against &amp;#039;&amp;#039;&amp;#039;arrows and bolts&amp;#039;&amp;#039;&amp;#039;, it soaks up its &amp;#039;&amp;#039;&amp;#039;full armor rating&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* A blue flash on your character shows the block.&lt;br /&gt;
* There&amp;#039;s a 25% chance the shield takes a little wear.&lt;br /&gt;
&lt;br /&gt;
Whatever damage is left over then goes through your armor as usual. Without a shield you can&amp;#039;t parry at all, no matter how high your skill is, and Parrying does nothing against spells.&lt;br /&gt;
&lt;br /&gt;
=== Bigger shield or better chance? ===&lt;br /&gt;
Heavier shields block more damage, but they&amp;#039;re harder to get into position, so your chance to parry drops. Light shields block less, but much more often. At Grandmaster, all of them are worthwhile:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | !! Shield !! Armor !! Parry chance at 50 !! Parry chance at 100 !! Melee damage blocked !! Arrow damage blocked !! Weight !! Blacksmith price&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nb-art-cell&amp;quot; | [[File:NB_Smith_Buckler.png|link=|Buckler]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Buckler&amp;#039;&amp;#039;&amp;#039; || data-sort-value=&amp;quot;7&amp;quot; | 7 || 36% || 86% || 3 || 7 || 5 stones || data-sort-value=&amp;quot;50&amp;quot; | about 50 gold&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nb-art-cell&amp;quot; | [[File:NB_Shield_WoodenShield.png|link=|Wooden shield]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Wooden shield&amp;#039;&amp;#039;&amp;#039; || data-sort-value=&amp;quot;8&amp;quot; | 8 || 34% || 84% || 4 || 8 || 5 stones || data-sort-value=&amp;quot;30&amp;quot; | about 30 gold&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nb-art-cell&amp;quot; | [[File:NB_Smith_BronzeShield.png|link=|Bronze shield]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bronze shield&amp;#039;&amp;#039;&amp;#039; || data-sort-value=&amp;quot;10&amp;quot; | 10 || 30% || 80% || 5 || 10 || 6 stones || data-sort-value=&amp;quot;66&amp;quot; | about 66 gold&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nb-art-cell&amp;quot; | [[File:NB_Smith_MetalShield.png|link=|Metal shield]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Metal shield&amp;#039;&amp;#039;&amp;#039; || data-sort-value=&amp;quot;11&amp;quot; | 11 || 28% || 78% || 5 || 11 || 6 stones || data-sort-value=&amp;quot;121&amp;quot; | about 121 gold&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nb-art-cell&amp;quot; | [[File:NB_Smith_WoodenKiteShield.png|link=|Wooden kite shield]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Wooden kite shield&amp;#039;&amp;#039;&amp;#039; || data-sort-value=&amp;quot;12&amp;quot; | 12 || 26% || 76% || 6 || 12 || 5 stones || data-sort-value=&amp;quot;70&amp;quot; | about 70 gold&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nb-art-cell&amp;quot; | [[File:NB_Smith_MetalKiteShield.png|link=|Metal kite shield]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Metal kite shield&amp;#039;&amp;#039;&amp;#039; || data-sort-value=&amp;quot;16&amp;quot; | 16 || 18% || 68% || 8 || 16 || 7 stones || data-sort-value=&amp;quot;123&amp;quot; | about 123 gold&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nb-art-cell&amp;quot; | [[File:NB_Smith_HeaterShield.png|link=|Heater shield]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Heater shield&amp;#039;&amp;#039;&amp;#039; || data-sort-value=&amp;quot;23&amp;quot; | 23 || 4% || 54% || 11 || 23 || 8 stones || data-sort-value=&amp;quot;231&amp;quot; | about 231 gold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Blacksmiths sell all of these. They can also craft every one except the wooden shield (from iron or colored metal); carpenters make wooden shields from logs.&lt;br /&gt;
&lt;br /&gt;
=== Better shields ===&lt;br /&gt;
A shield&amp;#039;s armor rating goes up with:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magic protection:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;defense&amp;#039;&amp;#039; +15, &amp;#039;&amp;#039;guarding&amp;#039;&amp;#039; +20, &amp;#039;&amp;#039;hardening&amp;#039;&amp;#039; +25, &amp;#039;&amp;#039;fortification&amp;#039;&amp;#039; +30, &amp;#039;&amp;#039;invulnerability&amp;#039;&amp;#039; +35.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Colored metal&amp;#039;&amp;#039;&amp;#039; (for smith-made shields): Dull copper +2, Shadow iron +4, Copper +6, Bronze +8, Gold +10, Agapite +12, Verite +14, Valorite +16.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Exceptional&amp;#039;&amp;#039;&amp;#039; quality: +8.&lt;br /&gt;
Remember that more armor means a lower parry chance, so a huge magic shield parries less often but blocks a lot when it does.&lt;br /&gt;
&lt;br /&gt;
== Training Parrying ==&lt;br /&gt;
* Parrying can only rise when you&amp;#039;re &amp;#039;&amp;#039;&amp;#039;hit while holding a shield&amp;#039;&amp;#039;&amp;#039;. Every hit is a chance to gain, whether or not you parry it.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Below 10.0&amp;#039;&amp;#039;&amp;#039; you gain on every attempt, sometimes several tenths at once. Above that, each attempt has a chance to gain 0.1.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;harder the attempt&amp;#039;&amp;#039;&amp;#039; is for your skill level, the better your chance to gain. Your chance also drops as you get closer to your Parrying cap and to your total skill cap of &amp;#039;&amp;#039;&amp;#039;700&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* If you&amp;#039;ve set Parrying to go down (the arrow in your skills list), gains elsewhere can lower it to make room under your total cap. Lock skills you want to keep.&lt;br /&gt;
* Reaching 100.0 adds Parrying to the &amp;#039;&amp;#039;&amp;#039;Skills Mastered&amp;#039;&amp;#039;&amp;#039; count on your achievements.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Use a light shield while training.&amp;#039;&amp;#039;&amp;#039; A buckler or wooden shield gives you a better chance to parry early on.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Let something weak hit you.&amp;#039;&amp;#039;&amp;#039; A creature that hits often but softly is ideal: it gives you lots of chances without much danger. Keep bandages ready.&lt;br /&gt;
* Training with a friend works well too: one of you holds a shield while the other attacks with a weak weapon.&lt;br /&gt;
* Warrior guildmasters, nobles, blacksmiths and iron workers will train you for gold: up to a third of their own skill, at most &amp;#039;&amp;#039;&amp;#039;42.0&amp;#039;&amp;#039;&amp;#039;, for &amp;#039;&amp;#039;&amp;#039;1 gold per 0.1&amp;#039;&amp;#039;&amp;#039; points. Ask them (or use their context menu) to train the skill, then drop the gold on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stats:&amp;#039;&amp;#039;&amp;#039; each successful use has about a 2% chance to raise Strength and a smaller chance (under 1%) to raise Dexterity by 1 point. Each stat can rise at most once every 10 minutes, and only if it&amp;#039;s set to rise.&lt;br /&gt;
&lt;br /&gt;
=== Suggested path ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parrying !! How to train&lt;br /&gt;
|-&lt;br /&gt;
| 0 to 42 || Buy the first points from a trainer (warrior guildmaster or noble).&lt;br /&gt;
|-&lt;br /&gt;
| 42 to 60 || Carry a buckler and let weak creatures like [[Bestiary/Giant Rat|Giant Rat]], [[Bestiary/Skeleton|Skeleton]], [[Bestiary/Zombie|Zombie]], [[Bestiary/Headless One|Headless One]] hit you while you fight back slowly.&lt;br /&gt;
|-&lt;br /&gt;
| 60 to 80 || Move on to [[Bestiary/Orc|Orc]], [[Bestiary/Lizardman|Lizardman]], [[Bestiary/Ratman|Ratman]], [[Bestiary/Ettin|Ettin]]. Their hits are bigger, so bandage between fights.&lt;br /&gt;
|-&lt;br /&gt;
| 80 to 100 || Tough melee creatures like [[Bestiary/Troll|Troll]], [[Bestiary/Ogre|Ogre]], [[Bestiary/Ogre Lord|Ogre Lord]]. At this level, a metal kite or heater shield starts to pay off.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power scrolls ===&lt;br /&gt;
[[File:NB_PowerScroll.png|right|link=|Power scroll]]&lt;br /&gt;
Parrying tops out at &amp;#039;&amp;#039;&amp;#039;100.0&amp;#039;&amp;#039;&amp;#039; unless you use a &amp;#039;&amp;#039;&amp;#039;Parrying power scroll&amp;#039;&amp;#039;&amp;#039;. There are three kinds: &amp;#039;&amp;#039;exalted&amp;#039;&amp;#039; (110), &amp;#039;&amp;#039;mythical&amp;#039;&amp;#039; (115) and &amp;#039;&amp;#039;legendary&amp;#039;&amp;#039; (120). Double-click one to raise your Parrying cap to that number: &amp;#039;&amp;#039;&amp;quot;You feel a surge of magic as the scroll enhances your Parrying!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Parrying power scrolls come from &amp;#039;&amp;#039;&amp;#039;champion bosses&amp;#039;&amp;#039;&amp;#039;: [[Bestiary/Barracoon|Barracoon]], [[Bestiary/Lord Oaks|Lord Oaks]], [[Bestiary/Mephitis|Mephitis]], [[Bestiary/Neira|Neira]], [[Bestiary/Rikktor|Rikktor]], [[Bestiary/Semidar|Semidar]] and [[Bestiary/Silvani|Silvani]]. Each champion boss leaves &amp;#039;&amp;#039;&amp;#039;6 power scrolls&amp;#039;&amp;#039;&amp;#039; in random fighting, magic, bard and animal skills, handed out among the players who helped kill it. Each scroll is a 110 (60%), 115 (35%) or 120 (5%).&lt;br /&gt;
* A scroll only works if it&amp;#039;s higher than your current cap. Otherwise: &amp;#039;&amp;#039;&amp;quot;Your Parrying is too high for this power scroll.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
* Champion power scrolls are &amp;#039;&amp;#039;&amp;#039;cursed&amp;#039;&amp;#039;&amp;#039;: they always drop when you die, even from a blessed container. Use them or bank them quickly.&lt;br /&gt;
* Raising the cap doesn&amp;#039;t raise your skill. You still have to train the extra points.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shields need a free hand.&amp;#039;&amp;#039;&amp;#039; Two-handed weapons, bows and crossbows can&amp;#039;t be used with a shield.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Archers beware.&amp;#039;&amp;#039;&amp;#039; A shield blocks its full armor rating against arrows and bolts, so a parrying warrior shrugs off a lot of archery damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Pick your shield for the fight.&amp;#039;&amp;#039;&amp;#039; A buckler parries most often; a heater shield blocks the most per parry.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mages, leave the shield at home.&amp;#039;&amp;#039;&amp;#039; Shields slow your mana regeneration, just like metal armor.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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