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	<id>https://newbradford.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Skills%2FVeterinary</id>
	<title>Skills/Veterinary - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://newbradford.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Skills%2FVeterinary"/>
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	<updated>2026-11-02T16:58:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Veterinary&amp;diff=2732&amp;oldid=prev</id>
		<title>nb&gt;Admin: Create Veterinary skill guide</title>
		<link rel="alternate" type="text/html" href="https://newbradford.com/wiki/index.php?title=Skills/Veterinary&amp;diff=2732&amp;oldid=prev"/>
		<updated>2026-10-28T13:00:00Z</updated>

		<summary type="html">&lt;p&gt;Create Veterinary skill guide&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:00, 28 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>nb&gt;Admin</name></author>
	</entry>
	<entry>
		<id>https://newbradford.com/wiki/index.php?title=Skills/Veterinary&amp;diff=2733&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://newbradford.com/wiki/index.php?title=Skills/Veterinary&amp;diff=2733&amp;oldid=prev"/>
		<updated>2026-10-28T12:59:40Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;creature-backlink&amp;quot;&amp;gt;[[Skills|&amp;amp;laquo; Back to Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Veterinary&amp;#039;&amp;#039;&amp;#039; is healing for animals and monsters. Use bandages on a pet (or any creature) to heal its wounds, cure its poison and even bring a dead pet back to life.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== At a glance ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill cap&lt;br /&gt;
| 100 (Grandmaster), raised up to 120 with Veterinary power scrolls&lt;br /&gt;
|-&lt;br /&gt;
! Materials&lt;br /&gt;
| [[File:NB_Healing_Bandage.png|link=|Bandage]] bandages (6 gold at veterinarians, 5 at healers)&lt;br /&gt;
|-&lt;br /&gt;
! Partner skill&lt;br /&gt;
| [[Skills/Animal Lore|Animal Lore]]&lt;br /&gt;
|-&lt;br /&gt;
! Main uses&lt;br /&gt;
| Healing, curing and resurrecting pets&lt;br /&gt;
|-&lt;br /&gt;
! Stats it trains&lt;br /&gt;
| Strength, Intelligence and Dexterity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== How to use it ==&lt;br /&gt;
Double-click a bandage and target a creature. Bandages use &amp;#039;&amp;#039;&amp;#039;Veterinary&amp;#039;&amp;#039;&amp;#039; on animals and monsters and [[Skills/Healing|Healing]] on people. Stay close until you finish. It takes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Your Dexterity !! Time to finish&lt;br /&gt;
|-&lt;br /&gt;
| 100 or more || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 40 to 99 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Below 40 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Resurrecting a pet || 5 more seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re hit while bandaging your fingers may slip, lowering the result.&lt;br /&gt;
&lt;br /&gt;
=== Healing ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Chance:&amp;#039;&amp;#039;&amp;#039; (Veterinary + 10)%, minus 2% for every slip.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Amount:&amp;#039;&amp;#039;&amp;#039; from (Animal Lore / 5 + Veterinary / 5 + 3) to (Animal Lore / 5 + Veterinary / 2 + 10), plus 1 for every 100 hit points the creature has. Each slip takes off 4.&lt;br /&gt;
&lt;br /&gt;
=== Curing poison ===&lt;br /&gt;
Needs &amp;#039;&amp;#039;&amp;#039;60 Veterinary and 60 Animal Lore&amp;#039;&amp;#039;&amp;#039;. Chance: (Veterinary &amp;amp;minus; 30) / 50, minus 10% for each level of the poison. &amp;#039;&amp;#039;You have cured the target of all poisons!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Resurrecting a pet ===&lt;br /&gt;
Needs &amp;#039;&amp;#039;&amp;#039;80 Veterinary and 80 Animal Lore&amp;#039;&amp;#039;&amp;#039;. Bandage the pet&amp;#039;s ghost. Its owner (or a friend of the pet) must be within 3 tiles and accept the offer. Chance: (Veterinary &amp;amp;minus; 68) / 50. The pet comes back with 0.1 less in every skill. On failure: &amp;#039;&amp;#039;You fail to resurrect the creature.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Veterinary !! Animal Lore !! Heal chance !! Heal amount (100 hp pet) !! Cure chance (lesser poison) !! Resurrect chance&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 50 || 60% || 23&amp;amp;ndash;45 || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| 80 || 80 || 90% || 35&amp;amp;ndash;66 || 100% || 24%&lt;br /&gt;
|-&lt;br /&gt;
| 100 || 100 || 100% || 43&amp;amp;ndash;80 || 100% || 64%&lt;br /&gt;
|-&lt;br /&gt;
| 120 || 120 || 100% || 51&amp;amp;ndash;94 || 100% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Training Veterinary ==&lt;br /&gt;
* Every bandage you finish is a chance to gain both Veterinary and Animal Lore, up to 120.&lt;br /&gt;
* Pets need to be hurt to heal. Let your pet fight something weak and keep bandaging it.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Below 10.0&amp;#039;&amp;#039;&amp;#039; you gain on every attempt, sometimes several tenths at once. Above that, each attempt has a chance to gain 0.1.&lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;harder the attempt&amp;#039;&amp;#039;&amp;#039; is for your skill level, the better your chance to gain. Your chance also drops as you get closer to your Veterinary cap and to your total skill cap of &amp;#039;&amp;#039;&amp;#039;700&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* If you&amp;#039;ve set Veterinary to go down (the arrow in your skills list), gains elsewhere can lower it to make room under your total cap. Lock skills you want to keep.&lt;br /&gt;
* Reaching 100.0 adds Veterinary to the &amp;#039;&amp;#039;&amp;#039;Skills Mastered&amp;#039;&amp;#039;&amp;#039; count on your achievements.&lt;br /&gt;
* Veterinarians, animal trainers, ranchers, rangers and thieves will train you for gold: up to a third of their own skill, at most &amp;#039;&amp;#039;&amp;#039;42.0&amp;#039;&amp;#039;&amp;#039;, for &amp;#039;&amp;#039;&amp;#039;1 gold per 0.1&amp;#039;&amp;#039;&amp;#039; points. Ask them (or use their context menu) to train the skill, then drop the gold on them.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stats:&amp;#039;&amp;#039;&amp;#039; each successful use has about a 2% chance to raise Strength, about a 1% chance to raise Dexterity and about a 2% chance to raise Intelligence by 1 point. Each stat can rise at most once every 10 minutes, and only if it&amp;#039;s set to rise.&lt;br /&gt;
&lt;br /&gt;
=== Suggested path ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Veterinary !! How to train&lt;br /&gt;
|-&lt;br /&gt;
| 0 to about 33 || Buy it from a veterinarian.&lt;br /&gt;
|-&lt;br /&gt;
| 33 to 100 || Bandage your pet while it fights. Curing and resurrecting count too once you can.&lt;br /&gt;
|-&lt;br /&gt;
| 100 to 120 || Requires a power scroll. Keep healing pets in tough fights.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Power scrolls ===&lt;br /&gt;
[[File:NB_PowerScroll.png|right|link=|Power scroll]]&lt;br /&gt;
Veterinary tops out at &amp;#039;&amp;#039;&amp;#039;100.0&amp;#039;&amp;#039;&amp;#039; unless you use a &amp;#039;&amp;#039;&amp;#039;Veterinary power scroll&amp;#039;&amp;#039;&amp;#039;. There are three kinds: &amp;#039;&amp;#039;exalted&amp;#039;&amp;#039; (110), &amp;#039;&amp;#039;mythical&amp;#039;&amp;#039; (115) and &amp;#039;&amp;#039;legendary&amp;#039;&amp;#039; (120). Double-click one to raise your Veterinary cap to that number: &amp;#039;&amp;#039;&amp;quot;You feel a surge of magic as the scroll enhances your Veterinary!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Veterinary power scrolls come from &amp;#039;&amp;#039;&amp;#039;champion bosses&amp;#039;&amp;#039;&amp;#039;: [[Bestiary/Barracoon|Barracoon]], [[Bestiary/Lord Oaks|Lord Oaks]], [[Bestiary/Mephitis|Mephitis]], [[Bestiary/Neira|Neira]], [[Bestiary/Rikktor|Rikktor]], [[Bestiary/Semidar|Semidar]] and [[Bestiary/Silvani|Silvani]]. Each champion boss leaves &amp;#039;&amp;#039;&amp;#039;6 power scrolls&amp;#039;&amp;#039;&amp;#039; in random fighting, magic, bard and animal skills, handed out among the players who helped kill it. Each scroll is a 110 (60%), 115 (35%) or 120 (5%).&lt;br /&gt;
* A scroll only works if it&amp;#039;s higher than your current cap. Otherwise: &amp;#039;&amp;#039;&amp;quot;Your Veterinary is too high for this power scroll.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
* Champion power scrolls are &amp;#039;&amp;#039;&amp;#039;cursed&amp;#039;&amp;#039;&amp;#039;: they always drop when you die, even from a blessed container. Use them or bank them quickly.&lt;br /&gt;
* Raising the cap doesn&amp;#039;t raise your skill. You still have to train the extra points.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Keep Animal Lore up.&amp;#039;&amp;#039;&amp;#039; It adds to every heal and gates cures and resurrections.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Carry plenty of bandages&amp;#039;&amp;#039;&amp;#039; into fights with your pets.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Skills/Animal Lore|Animal Lore]] · [[Skills/Animal Taming|Animal Taming]] · [[Skills/Healing|Healing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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