Bestiary/Brigand: Difference between revisions
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| damage = 10–23 | | damage = 10–23 | ||
| armor = 0 | | armor = 0 | ||
| speed = Medium | | speed = [[Movement Speeds|Medium]] | ||
| tameable = No | | tameable = No | ||
| taming_section = | | taming_section = | ||
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! Skill !! Range | ! Skill !! Range | ||
|- | |- | ||
| Fencing || 66.0–97.5 | | [[Skills/Fencing|Fencing]] || 66.0–97.5 | ||
|- | |- | ||
| Mace Fighting || 65.0–87.5 | | [[Skills/Mace Fighting|Mace Fighting]] || 65.0–87.5 | ||
|- | |- | ||
| Swordsmanship || 65.0–87.5 | | [[Skills/Swordsmanship|Swordsmanship]] || 65.0–87.5 | ||
|- | |- | ||
| Tactics || 65.0–87.5 | | [[Skills/Tactics|Tactics]] || 65.0–87.5 | ||
|- | |- | ||
| Magic Resistance || 25.0–47.5 | | [[Skills/Resisting Spells|Magic Resistance]] || 25.0–47.5 | ||
|- | |- | ||
| Wrestling || 15.0–37.5 | | [[Skills/Wrestling|Wrestling]] || 15.0–37.5 | ||
|} | |} | ||
Latest revision as of 22:51, 30 October 2026
| General | |
|---|---|
| Type | Human |
| Category | Humans |
| Alignment | Evil |
| Karma | −1,000 |
| Fame | 1,000 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 86–100 |
| Dexterity | 81–95 |
| Intelligence | 61–75 |
| Hit points | 86–100 |
| Stamina | 81–95 |
| Mana | 61–75 |
| Damage | 10–23 |
| Armor | 0 |
| Resources | |
| Carving | Nothing |
The Brigand is a human outlaw, the classic early target for new adventurers. It has about 90–100 hit points and one weapon, and it almost always drops a trophy: a pair of severed ears.
Overview
- In-game name: a random male or female name with the title the brigand
- Corpse: the remains of followed by its name (it has no special corpse name)
- Looks: a man or woman in a fancy shirt, bandana, boots, and short pants or a skirt, armed with one random weapon.
- Behavior: it attacks the nearest target it sees and fights in melee.
- Notoriety: it always shows as a murderer (red), so anyone can attack it freely.
- Weapon: one of a longsword, cutlass, broadsword, axe, club, dagger or spear, picked at random. Its Fencing, Mace Fighting and Swordsmanship are all set, so it can use whichever it got.
Stats
| Stat | Value |
|---|---|
| Strength | 86–100 |
| Dexterity | 81–95 |
| Intelligence | 61–75 |
| Hit points | 86–100 (same as its Strength) |
| Stamina | 81–95 (same as its Dexterity) |
| Mana | 61–75 (same as its Intelligence) |
| Melee damage | 10–23 |
| Armor rating | 0 |
| Fame / Karma | 1,000 / −1,000 |
Skills
| Skill | Range |
|---|---|
| Fencing | 66.0–97.5 |
| Mace Fighting | 65.0–87.5 |
| Swordsmanship | 65.0–87.5 |
| Tactics | 65.0–87.5 |
| Magic Resistance | 25.0–47.5 |
| Wrestling | 15.0–37.5 |
Loot
Every brigand carries:
- Gold: about 60–150 in total (from its "Average" loot)
- Its clothing and weapon (they're normal items it wears)
It may also carry:
- A magic weapon, armor piece or shield (up to 3 chances, from about 5% down to 0.5% each)
- A musical instrument (about 0.4% or less)
- severed human ears (90%, added to the corpse when it dies)
Carving
There's nothing to carve from its corpse.
Tips
- A good first human target: no spells and no armor rating.
- It always shows as a murderer, so attacking it is never a crime.
- The ears are a trophy; they have no other use.