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nb>Bestiary import
Bestiary: add category, Deceit location and triple-damage notes from the shard's scripts
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| damage      = 11–17
| damage      = 11–17
| armor      = 22
| armor      = 22
| speed      = Medium
| speed      = [[Movement Speeds|Medium]]
| tameable    = Yes
| tameable    = Yes
| taming      = 83.1
| taming      = 83.1
| slots      = 1
| slots      = 1
| bondable    = Yes
| bondable    = [[Animal Bonding|Yes]]
| rideable    = No
| rideable    = No
| food        = Meat
| food        = Meat
| carve      = 1 raw ribs, 7 spined hides (14 in Felucca)
| carve      = 1 raw ribs, 7 spined hides
}}
}}
The '''Dire Wolf''' is the toughest of the wolves. It attacks on sight, hits hard for its size and needs 83.1 Animal Taming. Taming them has its own New Bradford achievement.
The '''Dire Wolf''' is the toughest of the wolves. It attacks on sight, hits hard for its size and needs 83.1 Animal Taming. Taming them has its own New Bradford achievement.
Line 59: Line 59:
! Skill !! Range
! Skill !! Range
|-
|-
| Wrestling || 60.1–80.0
| [[Skills/Wrestling|Wrestling]] || 60.1–80.0
|-
|-
| Magic Resistance || 57.6–75.0
| [[Skills/Resisting Spells|Magic Resistance]] || 57.6–75.0
|-
|-
| Tactics || 50.1–70.0
| [[Skills/Tactics|Tactics]] || 50.1–70.0
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="2" | Resistances and damage types (not used on New Bradford)
|-
| colspan="2" | The script also lists Age of Shadows resistances and damage types. New Bradford runs on '''Lord Blackthorn's Revenge''' combat rules, so these values have '''no effect''' in fights. They're shown here only for completeness.
|-
! Damage types
| 100% physical
|-
! Resistances
| Physical 20–25, Fire 10–20, Cold 5–10, Poison 5–10, Energy 10–15
|}
|}


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| Maximum owners || 5 (each previous owner makes it harder to tame)
| Maximum owners || 5 (each previous owner makes it harder to tame)
|-
|-
| Bonding || Yes
| Bonding || [[Animal Bonding|Yes]]
|-
|-
| Rideable || No
| Rideable || No
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* '''Re-taming.''' If you've owned this one before, taming it again always succeeds (''"That wasn't even challenging."'').
* '''Re-taming.''' If you've owned this one before, taming it again always succeeds (''"That wasn't even challenging."'').
* After its first tame, its skills drop to '''90%''' of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
* After its first tame, its skills drop to '''90%''' of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
* '''Dark wolf familiar.''' The taming code lets a tamer whose summoned familiar is a '''dark wolf''' always tame dire, grey, timber and white wolves. ''Whether players can summon a dark wolf familiar on New Bradford hasn't been checked.''
* '''Dark wolf familiar.''' A tamer whose summoned familiar is a '''dark wolf''' can always tame dire, grey, timber and white wolves.


=== Pack instinct ===
=== Pack instinct ===
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Use a blade on the corpse to get:
Use a blade on the corpse to get:
* '''1 raw ribs'''
* '''1 raw ribs'''
* '''7 spined hides''', doubled to '''14''' in Felucca
* '''7 spined hides'''


== Location ==
== Location ==
* '''The Deceit brazier''' (a scripted item named for the dungeon Deceit): double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to '''attack the closest target''', even if it would normally leave you alone, and it stays within 5 tiles of the brazier.
* '''The Deceit brazier''': double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to '''attack the closest target''', even if it would normally leave you alone, and it stays within 5 tiles of the brazier.


== Tips ==
== Tips ==
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* Wolves, dogs and hell hounds share a pack group, so a team of them earns the pack instinct bonus.
* Wolves, dogs and hell hounds share a pack group, so a team of them earns the pack instinct bonus.
* Taming 100 of them earns the '''Tame 100 Dire Wolfs''' achievement (that's how the game spells it).
* Taming 100 of them earns the '''Tame 100 Dire Wolfs''' achievement (that's how the game spells it).
* Carve the corpse for spined hides, doubled in Felucca.
* Carve the corpse for spined hides.


[[Category:Bestiary]]
[[Category:Bestiary]]



Latest revision as of 22:51, 30 October 2026

Dire Wolf
A dire wolf
General
Type Animal
Category Animals
Alignment Evil
Karma −2,500
Fame 2,500
Behavior Attacks on sight
Speed Medium
Stats
Strength 96–120
Dexterity 81–105
Intelligence 36–60
Hit points 58–72
Stamina 81–105
Mana 0
Damage 11–17
Armor 22
Taming
Tameable Yes
Min. skill 83.1
Control slots 1
Bondable Yes
Rideable No
Favorite food Meat
Resources
Carving 1 raw ribs, 7 spined hides

The Dire Wolf is the toughest of the wolves. It attacks on sight, hits hard for its size and needs 83.1 Animal Taming. Taming them has its own New Bradford achievement.

Overview

  • In-game name: a dire wolf
  • Corpse: a dire wolf corpse
  • Behavior: it attacks the nearest target it sees and fights in melee.

Stats

Stat Value
Strength 96–120
Dexterity 81–105
Intelligence 36–60
Hit points 58–72
Stamina 81–105 (same as its Dexterity)
Mana 0
Melee damage 11–17
Armor rating 22
Fame / Karma 2,500 / −2,500

Skills

Skill Range
Wrestling 60.1–80.0
Magic Resistance 57.6–75.0
Tactics 50.1–70.0

Taming

Requirement Value
Minimum Animal Taming 83.1 (below this you have no chance)
Control slots 1
Maximum owners 5 (each previous owner makes it harder to tame)
Bonding Yes
Rideable No
Favorite food Meat
  • Success chance. For a first-time tame, your chance of success at the end of an attempt is about 34% at 100.0 skill, and it improves as your skill rises. Every previous owner adds 6 points to the difficulty.
  • Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
  • Stay close. You must stay within 6 tiles of it and keep a clear path to it.
  • Obedience. Once tamed, how often it obeys depends on your Animal Taming and Animal Lore (taming counts four times as much as lore). With both at 83.1 it obeys about 70% of the time, and at about 88.0 it reaches the 99% maximum. Below 83.1 the chance drops quickly, to as low as 22%.
  • Re-taming. If you've owned this one before, taming it again always succeeds ("That wasn't even challenging.").
  • After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
  • Dark wolf familiar. A tamer whose summoned familiar is a dark wolf can always tame dire, grey, timber and white wolves.

Pack instinct

Dire wolves hunt better in groups. When several of your pets from the same pack group (the canine group: wolves, dogs and hell hounds) attack the same creature while standing next to it (within 1 tile), each gets extra melee damage:

  • 2 pets: +25%
  • 3 pets: +50%
  • 4 pets: +75%
  • 5 or more: +100%

All the pets must have the same owner. The bonus only applies against other creatures, not against players.

Bonding

Only the owner can bond with a dire wolf, and they need at least 83.1 Animal Taming (base skill). Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.

New Bradford achievement

Every dire wolf you tame counts toward the Tame 100 Dire Wolfs goal in your Achievements. Only your first tame of each dire wolf counts. Re-taming one you've owned before doesn't.

Loot

It carries no loot.

Carving

Use a blade on the corpse to get:

  • 1 raw ribs
  • 7 spined hides

Location

  • The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.

Tips

  • It attacks you on sight, so be ready to fight or run while you tame it.
  • At 100.0 skill each attempt has about a 34% chance.
  • Wolves, dogs and hell hounds share a pack group, so a team of them earns the pack instinct bonus.
  • Taming 100 of them earns the Tame 100 Dire Wolfs achievement (that's how the game spells it).
  • Carve the corpse for spined hides.