Bestiary/Nightmare: Difference between revisions
m 1 revision imported: Bestiary expansion: all pre-AoS creatures |
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| damage = 16–22 | | damage = 16–22 | ||
| armor = 60 | | armor = 60 | ||
| speed = Fast | | speed = [[Movement Speeds|Fast]] | ||
| tameable = Yes | | tameable = Yes | ||
| taming = 95.1 | | taming = 95.1 | ||
| slots = 2 | | slots = 2 | ||
| bondable = Yes | | bondable = [[Animal Bonding|Yes]] | ||
| rideable = Yes | | rideable = Yes | ||
| food = Meat | | food = Meat | ||
| carve = 5 raw ribs, 10 barbed hides | | carve = 5 raw ribs, 10 barbed hides | ||
}} | }} | ||
The '''Nightmare''' is a fire-breathing horse and one of the most sought-after mounts on New Bradford. It fights with its hooves and with magic, and it attacks you on sight. A Grandmaster tamer can make it their own and ride it. | The '''Nightmare''' is a fire-breathing horse and one of the most sought-after mounts on New Bradford. It fights with its hooves and with magic, and it attacks you on sight. A Grandmaster tamer can make it their own and ride it. | ||
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! Skill !! Range | ! Skill !! Range | ||
|- | |- | ||
| Tactics || 97.6–100.0 | | [[Skills/Tactics|Tactics]] || 97.6–100.0 | ||
|- | |- | ||
| Magic Resistance || 85.3–100.0 | | [[Skills/Resisting Spells|Magic Resistance]] || 85.3–100.0 | ||
|- | |- | ||
| Wrestling || 80.5–92.5 | | [[Skills/Wrestling|Wrestling]] || 80.5–92.5 | ||
|- | |- | ||
| Magery || 10.4–50.0 | | [[Skills/Magery|Magery]] || 10.4–50.0 | ||
|- | |- | ||
| Evaluating Intelligence || 10.4–50.0 | | [[Skills/Evaluating Intelligence|Evaluating Intelligence]] || 10.4–50.0 | ||
|} | |} | ||
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| Maximum owners || 5 (each previous owner makes it harder to tame) | | Maximum owners || 5 (each previous owner makes it harder to tame) | ||
|- | |- | ||
| Bonding || Yes | | Bonding || [[Animal Bonding|Yes]] | ||
|- | |- | ||
| Rideable || Yes | | Rideable || Yes | ||
| Line 142: | Line 130: | ||
Use a blade on the corpse to get: | Use a blade on the corpse to get: | ||
* '''5 raw ribs''' | * '''5 raw ribs''' | ||
* '''10 barbed hides''' | * '''10 barbed hides''' | ||
== Tips == | == Tips == | ||
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* Its fire breath gets weaker as it gets hurt, so it's most dangerous at full health. | * Its fire breath gets weaker as it gets hurt, so it's most dangerous at full health. | ||
* Peacemaking stops its fire breath. | * Peacemaking stops its fire breath. | ||
* Carve the corpse for barbed hides | * Carve the corpse for barbed hides. | ||
* '''Keep it away from savages and Chaos Dragoons.''' [[Bestiary/Savage|Savages]], [[Bestiary/Savage Rider|savage riders]], [[Bestiary/Savage Shaman|savage shamans]], [[Bestiary/Chaos Dragoon|Chaos Dragoons]] and [[Bestiary/Chaos Dragoon Elite|Chaos Dragoon Elites]] deal '''triple melee damage''' to a nightmare, so a tamed one can die fast against them. | * '''Keep it away from savages and Chaos Dragoons.''' [[Bestiary/Savage|Savages]], [[Bestiary/Savage Rider|savage riders]], [[Bestiary/Savage Shaman|savage shamans]], [[Bestiary/Chaos Dragoon|Chaos Dragoons]] and [[Bestiary/Chaos Dragoon Elite|Chaos Dragoon Elites]] deal '''triple melee damage''' to a nightmare, so a tamed one can die fast against them. | ||
[[Category:Bestiary]] | [[Category:Bestiary]] | ||
Latest revision as of 22:51, 30 October 2026
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| General | |
|---|---|
| Type | Animal / mount |
| Category | Mounts |
| Alignment | Evil |
| Karma | −14,000 |
| Fame | 14,000 |
| Behavior | Attacks on sight |
| Speed | Fast |
| Stats | |
| Strength | 496–525 |
| Dexterity | 86–105 |
| Intelligence | 86–125 |
| Hit points | 298–315 |
| Stamina | 86–105 |
| Mana | 86–125 |
| Damage | 16–22 |
| Armor | 60 |
| Taming | |
| Tameable | Yes |
| Min. skill | 95.1 |
| Control slots | 2 |
| Bondable | Yes |
| Rideable | Yes |
| Favorite food | Meat |
| Resources | |
| Carving | 5 raw ribs, 10 barbed hides |
The Nightmare is a fire-breathing horse and one of the most sought-after mounts on New Bradford. It fights with its hooves and with magic, and it attacks you on sight. A Grandmaster tamer can make it their own and ride it.
Overview
- In-game name: a nightmare
- Corpse: a nightmare corpse
- Looks: every nightmare spawns with one of three random looks (body 116, 178 or 179). Each look turns into its own matching mount when ridden.
- Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), using both melee and spells.
- Movement: it is one of the faster creatures in the game.
Stats
| Stat | Value |
|---|---|
| Strength | 496–525 |
| Dexterity | 86–105 |
| Intelligence | 86–125 |
| Hit points | 298–315 |
| Stamina | 86–105 (same as its Dexterity) |
| Mana | 86–125 (same as its Intelligence) |
| Melee damage | 16–22 |
| Armor rating | 60 |
| Fame / Karma | 14,000 / −14,000 |
Skills
| Skill | Range |
|---|---|
| Tactics | 97.6–100.0 |
| Magic Resistance | 85.3–100.0 |
| Wrestling | 80.5–92.5 |
| Magery | 10.4–50.0 |
| Evaluating Intelligence | 10.4–50.0 |
Abilities
Fire breath
The nightmare breathes fire at its target.
- Chance: 50% each time it gets a chance to act in combat, then it waits 30–45 seconds before it can breathe again.
- Damage: 5% of the nightmare's current hit points (a full-health nightmare deals about 14–15). A wounded nightmare's breath does less damage.
- Range: it needs line of sight to you, and it can reach as far as it can see.
- It stands still for about a second while it breathes.
- A peacemade (pacified) nightmare can't breathe fire.
Magic
It uses the mage AI with up to 50 Magery and 50 Evaluating Intelligence, so expect low- to mid-level spells along with its melee attacks. Which spells it casts depends on the AI and isn't listed here.
Taming
| Requirement | Value |
|---|---|
| Minimum Animal Taming | 95.1 (below this you have no chance) |
| Control slots | 2 |
| Maximum owners | 5 (each previous owner makes it harder to tame) |
| Bonding | Yes |
| Rideable | Yes |
| Favorite food | Meat |
- It fights back. The nightmare usually gets angry instead of letting you start: on 95% of your taming attempts you'll see "You seem to anger the beast!" and it attacks you. Bring a way to survive or escape. It won't attack if your Honor virtue is active.
- Success chance. For a first-time tame, your chance of success at the end of an attempt is about 10% at 100.0 skill, and it improves as your skill rises. Every previous owner adds 6 points to the difficulty.
- Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
- Stay close. You must stay within 6 tiles of it and keep a clear path to it.
- After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
Bonding
Only the owner can bond with a nightmare, and they need at least 95.1 Animal Taming (base skill). Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.
Riding
Double-click your tamed nightmare to ride it. It can cover 6,400 steps before it gets tired, compared with 3,840 for a horse.
New Bradford achievement
Every nightmare you tame counts toward the Tame 100 Nightmares goal in your Achievements. Only your first tame of each nightmare counts. Re-taming one you've owned before doesn't.
Loot
Every nightmare carries:
- 3–5 Sulfurous Ash
- Gold: about 320–500 in total (from its "Rich" and "Average" loot)
- 1 magic scroll from circles 1–3. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.
- 1 random potion: Agility, Strength, Refresh, Lesser Cure, Lesser Heal or Lesser Poison
It may also carry:
- A magic weapon, armor, shield or jewelry (up to 6 chances, from about 20% down to 0.5% each)
- A musical instrument (about 1% or less)
Carving
Use a blade on the corpse to get:
- 5 raw ribs
- 10 barbed hides
Tips
- Be ready to fight before you start taming. It angers on most attempts, and you need a 95.1+ tamer to try at all.
- Never damage it during an attempt. Even a little damage cancels the tame.
- Its fire breath gets weaker as it gets hurt, so it's most dangerous at full health.
- Peacemaking stops its fire breath.
- Carve the corpse for barbed hides.
- Keep it away from savages and Chaos Dragoons. Savages, savage riders, savage shamans, Chaos Dragoons and Chaos Dragoon Elites deal triple melee damage to a nightmare, so a tamed one can die fast against them.
