Bestiary/Reaper: Difference between revisions
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nb>Bestiary import Bestiary: new creature page generated from the shard's creature scripts |
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| damage = 9–11 | | damage = 9–11 | ||
| armor = 40 | | armor = 40 | ||
| speed = Medium | | speed = [[Movement Speeds|Medium]] | ||
| tameable = No | | tameable = No | ||
| taming_section = | | taming_section = | ||
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! Skill !! Range | ! Skill !! Range | ||
|- | |- | ||
| Magic Resistance || 100.1–125.0 | | [[Skills/Resisting Spells|Magic Resistance]] || 100.1–125.0 | ||
|- | |- | ||
| Evaluating Intelligence || 90.1–100.0 | | [[Skills/Evaluating Intelligence|Evaluating Intelligence]] || 90.1–100.0 | ||
|- | |- | ||
| Magery || 90.1–100.0 | | [[Skills/Magery|Magery]] || 90.1–100.0 | ||
|- | |- | ||
| Wrestling || 50.1–60.0 | | [[Skills/Wrestling|Wrestling]] || 50.1–60.0 | ||
|- | |- | ||
| Tactics || 45.1–60.0 | | [[Skills/Tactics|Tactics]] || 45.1–60.0 | ||
|} | |} | ||
Latest revision as of 22:51, 30 October 2026
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| General | |
|---|---|
| Type | Plant |
| Category | Plants |
| Alignment | Evil |
| Karma | −3,500 |
| Fame | 3,500 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 66–215 |
| Dexterity | 66–75 |
| Intelligence | 101–250 |
| Hit points | 40–129 |
| Stamina | 0 |
| Mana | 101–250 |
| Damage | 9–11 |
| Armor | 40 |
| Resources | |
| Carving | Nothing |
The Reaper is an evil, rooted tree that casts spells with 90–100 Magery. It can't move, but it can reach you with magic.
Overview
- In-game name: a reaper
- Corpse: a reapers corpse
- Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), mixing spells with melee.
- Rooted: it never moves from where it spawned.
- Rooted: it can't move (DisallowAllMoves).
Stats
| Stat | Value |
|---|---|
| Strength | 66–215 |
| Dexterity | 66–75 |
| Intelligence | 101–250 |
| Hit points | 40–129 |
| Stamina | 0 |
| Mana | 101–250 (same as its Intelligence) |
| Melee damage | 9–11 |
| Armor rating | 40 |
| Fame / Karma | 3,500 / −3,500 |
Skills
| Skill | Range |
|---|---|
| Magic Resistance | 100.1–125.0 |
| Evaluating Intelligence | 90.1–100.0 |
| Magery | 90.1–100.0 |
| Wrestling | 50.1–60.0 |
| Tactics | 45.1–60.0 |
Abilities
Magic
It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 90.1–100.0 and its Evaluating Intelligence 90.1–100.0.
- Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt, Explosion and Flame Strike.
- Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
- Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
- Dispel: with 101+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).
Poison immunity
It is immune to poison up to Greater (Lesser, Regular, Greater). Only stronger poison affects it.
Loot
Every reaper carries:
- Gold: about 60–150 in total (from its "Average" loot)
- 10 logs
- 5 mandrake root
It may also carry:
- A magic weapon, armor piece or shield (up to 3 chances, from about 5% down to 0.5% each)
- A musical instrument (about 0.4% or less)
- A level 2 treasure map (1% chance)
Carving
There's nothing to carve from its corpse.
Tips
- It can't chase you, but its spells can: step out of its sight to stop them.
- Its hit points vary a lot (40–129).
- It's immune to Greater poison and weaker.
