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nb>Bestiary import
Bestiary: add category, Deceit location and triple-damage notes from the shard's scripts
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| damage      = 1–2
| damage      = 1–2
| armor      = 6
| armor      = 6
| speed      = Slow
| speed      = [[Movement Speeds|Slow]]
| tameable    = Yes
| tameable    = Yes
| taming      = −0.9
| taming      = −0.9
| slots      = 1
| slots      = 1
| bondable    = Yes
| bondable    = [[Animal Bonding|Yes]]
| rideable    = No
| rideable    = No
| food        = Meat, eggs or fruits and vegetables
| food        = Meat, eggs or fruits and vegetables
Line 61: Line 61:
! Skill !! Range
! Skill !! Range
|-
|-
| Magic Resistance || 5.0
| [[Skills/Resisting Spells|Magic Resistance]] || 5.0
|-
|-
| Tactics || 5.0
| [[Skills/Tactics|Tactics]] || 5.0
|-
|-
| Wrestling || 5.0
| [[Skills/Wrestling|Wrestling]] || 5.0
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="2" | Resistances and damage types (not used on New Bradford)
|-
| colspan="2" | The script also lists Age of Shadows resistances and damage types. New Bradford runs on '''Lord Blackthorn's Revenge''' combat rules, so these values have '''no effect''' in fights. They're shown here only for completeness.
|-
! Damage types
| 100% physical
|-
! Resistances
| Physical 5–10, Poison 15–25, Energy 5–10
|}
|}


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| Maximum owners || 5 (each previous owner makes it harder to tame)
| Maximum owners || 5 (each previous owner makes it harder to tame)
|-
|-
| Bonding || Yes
| Bonding || [[Animal Bonding|Yes]]
|-
|-
| Rideable || No
| Rideable || No
Line 120: Line 108:


== Location ==
== Location ==
* '''The Deceit brazier''' (a scripted item named for the dungeon Deceit): double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to '''attack the closest target''', even if it would normally leave you alone, and it stays within 5 tiles of the brazier.
* '''The Deceit brazier''': double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to '''attack the closest target''', even if it would normally leave you alone, and it stays within 5 tiles of the brazier.


== Tips ==
== Tips ==

Latest revision as of 22:51, 30 October 2026

Sewer Rat
A sewer rat
General
Type Animal (rodent)
Category Animals
Alignment Evil
Karma −300
Fame 300
Behavior Attacks on sight
Speed Slow
Stats
Strength 9
Dexterity 25
Intelligence 6–10
Hit points 6
Stamina 25
Mana 0
Damage 1–2
Armor 6
Taming
Tameable Yes
Min. skill −0.9
Control slots 1
Bondable Yes
Rideable No
Favorite food Meat, eggs or fruits and vegetables
Resources
Carving 1 raw ribs

The Sewer Rat is a small, slow rat that attacks on sight. It's tiny and weak, and anyone can tame it.

Overview

  • In-game name: a sewer rat
  • Corpse: a rat corpse
  • Behavior: it attacks the nearest target it sees and fights in melee.
  • Movement: it is one of the slower creatures in the game.
  • Corpse note: its corpse is named a rat corpse.

Stats

Stat Value
Strength 9
Dexterity 25
Intelligence 6–10
Hit points 6
Stamina 25 (same as its Dexterity)
Mana 0
Melee damage 1–2
Armor rating 6
Fame / Karma 300 / −300

Skills

Skill Range
Magic Resistance 5.0
Tactics 5.0
Wrestling 5.0

Taming

Requirement Value
Minimum Animal Taming −0.9 (anyone can try, even with no skill)
Control slots 1
Maximum owners 5 (each previous owner makes it harder to tame)
Bonding Yes
Rideable No
Favorite food Meat, eggs or fruits and vegetables
  • Anyone can try. Its minimum is below 0, so you can tame it even with no Animal Taming skill.
  • Success chance. For a first-time tame, your chance of success at the end of an attempt rises by about 2% per skill point and reaches 100% at 49.0 skill (about 2% even at 0 skill). Every previous owner adds 6 points to the difficulty.
  • Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
  • Stay close. You must stay within 6 tiles of it and keep a clear path to it.
  • Obedience. Once tamed, its taming requirement is 29.1 or lower, so it always obeys its owner.
  • Re-taming. If you've owned this one before, taming it again always succeeds ("That wasn't even challenging.").
  • After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.

Bonding

Only the owner can bond with a sewer rat. Its taming requirement is 29.1 or lower, so there's no Animal Taming requirement to bond. Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.

Loot

Every sewer rat carries:

  • Gold: about 1–25 in total (from its "Poor" loot)

It may also carry:

  • A musical instrument (well under 1%: about 0.02%)

Carving

Use a blade on the corpse to get:

  • 1 raw ribs

Location

  • The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.

Tips

  • It attacks on sight, but it only does 1–2 damage.
  • Its minimum is −0.9, so anyone can try; it's certain from 49.0.
  • It's one of the slower creatures.