Bestiary/Orc: Difference between revisions
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nb>Admin Remove staff command and code-check wording |
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| damage = 5–7 | | damage = 5–7 | ||
| armor = 28 | | armor = 28 | ||
| speed = Medium | | speed = [[Movement Speeds|Medium]] | ||
| tameable = No | | tameable = No | ||
| taming_section = | | taming_section = | ||
| Line 58: | Line 58: | ||
! Skill !! Range | ! Skill !! Range | ||
|- | |- | ||
| Tactics || 55.1–80.0 | | [[Skills/Tactics|Tactics]] || 55.1–80.0 | ||
|- | |- | ||
| Magic Resistance || 50.1–75.0 | | [[Skills/Resisting Spells|Magic Resistance]] || 50.1–75.0 | ||
|- | |- | ||
| Wrestling || 50.1–70.0 | | [[Skills/Wrestling|Wrestling]] || 50.1–70.0 | ||
|} | |} | ||
Latest revision as of 22:51, 30 October 2026
| General | |
|---|---|
| Type | Humanoid |
| Category | Humanoids & tribes |
| Alignment | Evil |
| Karma | −1,500 |
| Fame | 1,500 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 96–120 |
| Dexterity | 81–105 |
| Intelligence | 36–60 |
| Hit points | 58–72 |
| Stamina | 81–105 |
| Mana | 36–60 |
| Damage | 5–7 |
| Armor | 28 |
| Resources | |
| Carving | 1 raw ribs |
The Orc is the common foot soldier of the orc tribes: 58–72 hit points and a weak 5–7 punch. It's a standard early target, and it sometimes carries a real weapon in its pack.
Overview
- In-game name: a random orc name (about 700 in the list)
- Corpse: an orcish corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Enemies: savages and orcs are enemies and attack each other on sight.
- Rummages corpses: from time to time it takes a random item from a corpse within 2 tiles (*rummages through a corpse and takes an item*). Loot your kills quickly near one.
- Speech: it speaks in orcish grunts and shouts.
Stats
| Stat | Value |
|---|---|
| Strength | 96–120 |
| Dexterity | 81–105 |
| Intelligence | 36–60 |
| Hit points | 58–72 |
| Stamina | 81–105 (same as its Dexterity) |
| Mana | 36–60 (same as its Intelligence) |
| Melee damage | 5–7 |
| Armor rating | 28 |
| Fame / Karma | 1,500 / −1,500 |
Skills
| Skill | Range |
|---|---|
| Tactics | 55.1–80.0 |
| Magic Resistance | 50.1–75.0 |
| Wrestling | 50.1–70.0 |
Special behaviors
- Orcish kin mask. It won't treat a player wearing an orcish kin mask as an enemy, so a masked player can walk among orcs. But if a masked player attacks it (or does anything else hostile to it), the mask is destroyed and they take 50 fire damage.
Loot
Every orc carries:
- Gold: about 30–75 in total (from its "Meager" loot)
- a pair of thigh boots
- one of: raw ribs, an arrow shaft or a candle
It may also carry:
- A magic weapon, armor piece or shield (up to 2 chances, from about 1% down to 0.2% each)
- A musical instrument (about 0.1% or less)
- a weapon (30%): scimitar, katana, war mace, war hammer, kryss or pitchfork
- a bola ball (20%), which a tinker can make into a bola
- A level 1 treasure map (1% chance)
Carving
Use a blade on the corpse to get:
- 1 raw ribs
Location
- The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.
Tips
- A good first fight for new warriors.
- It rummages through corpses, so loot your kills before it reaches them.
- Orcish kin masks (from orcish mages and orc brutes) let you pass orcs safely, as long as you don't attack them.