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Latest revision as of 22:51, 30 October 2026

Ghoul
A ghoul
General
Type Undead
Category Undead
Alignment Evil
Karma −2,500
Fame 2,500
Behavior Attacks on sight
Speed Slow
Stats
Strength 76–100
Dexterity 76–95
Intelligence 36–60
Hit points 46–60
Stamina 76–95
Mana 0
Damage 7–9
Armor 28
Resources
Carving Nothing

The Ghoul is a slow undead with 46–60 hit points. It always carries a random weapon in its pack.

Overview

  • In-game name: a ghoul
  • Corpse: a ghostly corpse
  • Behavior: it attacks the nearest target it sees and fights in melee.
  • Movement: it is one of the slower creatures in the game (slow speed), so you can outrun it.
  • Enemies: fey creatures (wisps, pixies, centaurs, ethereal warriors and the like) and the undead are enemies and attack each other on sight.
  • Bleed immune: bleed attacks (a weapon special New Bradford enables) don't affect it.
  • No mana: it has no mana.

Stats

Stat Value
Strength 76–100
Dexterity 76–95
Intelligence 36–60
Hit points 46–60
Stamina 76–95 (same as its Dexterity)
Mana 0
Melee damage 7–9
Armor rating 28
Fame / Karma 2,500 / −2,500

Skills

Skill Range
Magic Resistance 45.1–60.0
Tactics 45.1–60.0
Wrestling 45.1–55.0

Abilities

Poison immunity

It is immune to poison up to Regular (Lesser, Regular). Only stronger poison affects it.

Loot

Every ghoul carries:

  • Gold: about 30–75 in total (from its "Meager" loot)
  • a random weapon

It may also carry:

  • A magic weapon, armor piece or shield (up to 2 chances, from about 1% down to 0.2% each)
  • A musical instrument (about 0.1% or less)

Carving

There's nothing to carve from its corpse.

Location

  • Champion spawn: it is a level 1 creature of the Unholy Terror champion spawn (champion: Neira), so it appears at the fixed Unholy Terror altar at 5179, 709, and any of the 11 Lost Lands altars that rolls Unholy Terror. Each one killed during a spawn gives the killer Valor and champion-title progress.
  • The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.

Tips

  • A fair fight for new warriors.
  • It's slow, so you can walk away from it.