Bestiary/Meer Eternal: Difference between revisions
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| damage = 11–13 | | damage = 11–13 | ||
| armor = 34 | | armor = 34 | ||
| speed = Medium | | speed = [[Movement Speeds|Medium]] | ||
| tameable = No | | tameable = No | ||
| taming_section = | | taming_section = | ||
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* '''Behavior:''' it attacks creatures and players with negative karma (evil) on sight, ignores everyone else, and fights like a spellcaster (mage AI), mixing spells with melee. | * '''Behavior:''' it attacks creatures and players with negative karma (evil) on sight, ignores everyone else, and fights like a spellcaster (mage AI), mixing spells with melee. | ||
* '''Bard skills:''' it can't be provoked, calmed with Peacemaking or discorded. | * '''Bard skills:''' it can't be provoked, calmed with Peacemaking or discorded. | ||
* '''Notoriety:''' it shows as innocent (blue). | * '''Notoriety:''' it shows as innocent (blue). | ||
* '''Rummages corpses:''' from time to time it takes a random item from a corpse within 2 tiles (''*rummages through a corpse and takes an item*''). Loot your kills quickly near one. | * '''Rummages corpses:''' from time to time it takes a random item from a corpse within 2 tiles (''*rummages through a corpse and takes an item*''). Loot your kills quickly near one. | ||
| Line 58: | Line 58: | ||
! Skill !! Range | ! Skill !! Range | ||
|- | |- | ||
| Magic Resistance || 150.5–200.0 | | [[Skills/Resisting Spells|Magic Resistance]] || 150.5–200.0 | ||
|- | |- | ||
| Evaluating Intelligence || 90.1–100.0 | | [[Skills/Evaluating Intelligence|Evaluating Intelligence]] || 90.1–100.0 | ||
|- | |- | ||
| Magery || 90.1–100.0 | | [[Skills/Magery|Magery]] || 90.1–100.0 | ||
|- | |- | ||
| Meditation || 90.1–100.0 | | [[Skills/Meditation|Meditation]] || 90.1–100.0 | ||
|- | |- | ||
| Wrestling || 60.1–80.0 | | [[Skills/Wrestling|Wrestling]] || 60.1–80.0 | ||
|- | |- | ||
| Tactics || 50.1–70.0 | | [[Skills/Tactics|Tactics]] || 50.1–70.0 | ||
|} | |} | ||
Latest revision as of 22:51, 30 October 2026
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| General | |
|---|---|
| Type | Meer |
| Category | Juka, Meer & Chaos Dragoons |
| Alignment | Good |
| Karma | 18,000 |
| Fame | 18,000 |
| Behavior | Attacks evil creatures and players |
| Speed | Medium |
| Stats | |
| Strength | 416–505 |
| Dexterity | 146–165 |
| Intelligence | 566–655 |
| Hit points | 250–303 |
| Stamina | 146–165 |
| Mana | 566–655 |
| Damage | 11–13 |
| Armor | 34 |
| Resources | |
| Carving | Nothing |
The Meer Eternal is an ancient Meer archmage with 250–303 hit points, 150–200 Magic Resistance and a powerful life drain that can strip away most of a group's health at once. The Meer have good karma and fight only the evil: they attack creatures and players with negative karma and leave good-karma players alone.
Overview
- In-game name: a meer eternal
- Corpse: a meer's corpse
- Behavior: it attacks creatures and players with negative karma (evil) on sight, ignores everyone else, and fights like a spellcaster (mage AI), mixing spells with melee.
- Bard skills: it can't be provoked, calmed with Peacemaking or discorded.
- Notoriety: it shows as innocent (blue).
- Rummages corpses: from time to time it takes a random item from a corpse within 2 tiles (*rummages through a corpse and takes an item*). Loot your kills quickly near one.
Stats
| Stat | Value |
|---|---|
| Strength | 416–505 |
| Dexterity | 146–165 |
| Intelligence | 566–655 |
| Hit points | 250–303 |
| Stamina | 146–165 (same as its Dexterity) |
| Mana | 566–655 (same as its Intelligence) |
| Melee damage | 11–13 |
| Armor rating | 34 |
| Fame / Karma | 18,000 / 18,000 |
Skills
| Skill | Range |
|---|---|
| Magic Resistance | 150.5–200.0 |
| Evaluating Intelligence | 90.1–100.0 |
| Magery | 90.1–100.0 |
| Meditation | 90.1–100.0 |
| Wrestling | 60.1–80.0 |
| Tactics | 50.1–70.0 |
Abilities
Magic
It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 90.1–100.0 and its Evaluating Intelligence 90.1–100.0.
- Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt, Explosion and Flame Strike.
- Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
- Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
Poison immunity
It is immune to all poison, so poisoned weapons, the Poison spell and poison potions do nothing to it.
Dispels summons
Any summoned creature that can be dispelled is destroyed instantly when it hits the meer eternal in melee or the meer eternal hits it. Blade spirits, energy vortexes, summoned elementals and daemons are wasted against it.
Life leech
Every 10–15 seconds, if its target is within 12 tiles, it drains life:
- Focused leech (3 times in 4): it says one of "Thine essence will fill my withering body with strength!", "I rebuke thee, worm, and cleanse thy vile spirit of its tainted blood!" or "I devour your life's essence to strengthen my resolve!". About 1.5 seconds later its target takes 20–30 damage and it heals by the same amount.
- Area leech (1 time in 4): it warns "Beware, mortals! You have provoked my wrath!". 5 seconds later every enemy within 6 tiles loses a share of their current hit points: 75% if there's only one, 50% each for two, 25% each for three or more (give or take 5). It heals by the total and says "If I cannot cleanse thy soul, I will destroy it!". If no one is in range by then, it says "Bah! You have escaped my grasp this time, mortal!"
Loot
Every meer eternal carries:
- Gold: about 804–1,300 in total (from its "Filthy Rich" ×2 loot)
- 2 magic scrolls from circles 4–7. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.
- 2 8th-circle scrolls (with Necromancy enabled, Vengeful Spirit or Vampiric Embrace scrolls can show up too)
It may also carry:
- A magic weapon, armor piece or shield (up to 8 chances, from about 33% down to 5% each)
- A musical instrument (about 4% or less)
- A level 4 treasure map (1% chance)
Carving
There's nothing to carve from its corpse.
Tips
- When you hear "Beware, mortals!", get more than 6 tiles away within 5 seconds.
- Fighting it alone is worst: a lone target loses 75% of their current hit points to the area leech.
- It can dispel summons, bard skills don't work on it, and it's immune to all poison.
- Big loot: two Filthy Rich packs, 2 circle 4–7 scrolls, 2 8th-circle scrolls and a 1% chance at a level 4 treasure map.
- It shows blue (innocent) and has +18,000 karma, so killing it costs a lot of karma.
