Bestiary/Skeletal Knight: Difference between revisions
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| damage = 8–18 | | damage = 8–18 | ||
| armor = 40 | | armor = 40 | ||
| speed = Medium | | speed = [[Movement Speeds|Medium]] | ||
| tameable = No | | tameable = No | ||
| taming_section = | | taming_section = | ||
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! Skill !! Range | ! Skill !! Range | ||
|- | |- | ||
| Tactics || 85.1–100.0 | | [[Skills/Tactics|Tactics]] || 85.1–100.0 | ||
|- | |- | ||
| Wrestling || 85.1–95.0 | | [[Skills/Wrestling|Wrestling]] || 85.1–95.0 | ||
|- | |- | ||
| Magic Resistance || 65.1–80.0 | | [[Skills/Resisting Spells|Magic Resistance]] || 65.1–80.0 | ||
|} | |} | ||
Latest revision as of 22:51, 30 October 2026
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| General | |
|---|---|
| Type | Undead |
| Category | Undead |
| Alignment | Evil |
| Karma | −3,000 |
| Fame | 3,000 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 196–250 |
| Dexterity | 76–95 |
| Intelligence | 36–60 |
| Hit points | 118–150 |
| Stamina | 76–95 |
| Mana | 36–60 |
| Damage | 8–18 |
| Armor | 40 |
| Resources | |
| Carving | Nothing |
The Skeletal Knight is an armored skeleton warrior with 118–150 hit points and 85–100 Tactics. It carries a piece of plate armor, a scimitar and a shield.
Overview
- In-game name: a skeletal knight
- Corpse: a skeletal corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Enemies: fey creatures (wisps, pixies, centaurs, ethereal warriors and the like) and the undead are enemies and attack each other on sight.
- Bleed immune: bleed attacks (a weapon special New Bradford enables) don't affect it.
Stats
| Stat | Value |
|---|---|
| Strength | 196–250 |
| Dexterity | 76–95 |
| Intelligence | 36–60 |
| Hit points | 118–150 |
| Stamina | 76–95 (same as its Dexterity) |
| Mana | 36–60 (same as its Intelligence) |
| Melee damage | 8–18 |
| Armor rating | 40 |
| Fame / Karma | 3,000 / −3,000 |
Skills
| Skill | Range |
|---|---|
| Tactics | 85.1–100.0 |
| Wrestling | 85.1–95.0 |
| Magic Resistance | 65.1–80.0 |
Loot
Every skeletal knight carries:
- Gold: about 90–225 in total (from its "Average" and "Meager" loot)
- one piece of plate armor (arms, tunic, gloves, gorget, leggings or helm, picked at random)
- a scimitar
- a wooden shield
It may also carry:
- A magic weapon, armor piece or shield (up to 5 chances, from about 5% down to 0.2% each)
- A musical instrument (about 0.5% or less)
Carving
There's nothing to carve from its corpse.
Location
- Champion spawn: it is a level 3 creature of the Unholy Terror champion spawn (champion: Neira), so it appears at the fixed Unholy Terror altar at 5179, 709, and any of the 11 Lost Lands altars that rolls Unholy Terror. Each one killed during a spawn gives the killer Valor and champion-title progress.
- The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.
Tips
- A solid mid-level melee fight.
- Its plate piece makes it a source of armor for new warriors.
