Bestiary/Nightmare: Difference between revisions
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{{Creature | {{Creature | ||
| name = Nightmare | | name = Nightmare | ||
| image = [[File:NB_Nightmare.png|198px|link=|A nightmare]] | |||
| type = Animal / mount | | type = Animal / mount | ||
| alignment = Evil | | alignment = Evil | ||
Revision as of 00:31, 27 October 2026
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| General | |
|---|---|
| Type | Animal / mount |
| Category | — |
| Alignment | Evil |
| Karma | −14,000 |
| Fame | 14,000 |
| Behavior | Attacks on sight |
| Speed | Fast |
| Stats | |
| Strength | 496–525 |
| Dexterity | 86–105 |
| Intelligence | 86–125 |
| Hit points | 298–315 |
| Stamina | 86–105 |
| Mana | 86–125 |
| Damage | 16–22 |
| Armor | 60 |
| Taming | |
| Tameable | Yes |
| Min. skill | 95.1 |
| Control slots | 2 |
| Bondable | Yes |
| Rideable | Yes |
| Favorite food | Meat |
| Resources | |
| Carving | 5 raw ribs, 10 barbed hides (20 hides in Felucca) |
The Nightmare is a fire-breathing horse and one of the most sought-after mounts on New Bradford. It fights with its hooves and with magic, and it attacks you on sight. A Grandmaster tamer can make it their own and ride it.
Overview
- In-game name: a nightmare
- Corpse: a nightmare corpse
- Looks: every nightmare spawns with one of three random looks (body 116, 178 or 179). Each look turns into its own matching mount when ridden.
- Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), using both melee and spells.
- Movement: it is one of the faster creatures in the game.
Stats
| Stat | Value |
|---|---|
| Strength | 496–525 |
| Dexterity | 86–105 |
| Intelligence | 86–125 |
| Hit points | 298–315 |
| Stamina | 86–105 (same as its Dexterity) |
| Mana | 86–125 (same as its Intelligence) |
| Melee damage | 16–22 |
| Armor rating | 60 |
| Fame / Karma | 14,000 / −14,000 |
Skills
| Skill | Range |
|---|---|
| Tactics | 97.6–100.0 |
| Magic Resistance | 85.3–100.0 |
| Wrestling | 80.5–92.5 |
| Magery | 10.4–50.0 |
| Evaluating Intelligence | 10.4–50.0 |
| Resistances and damage types (not used on New Bradford) | |
|---|---|
| The script also lists Age of Shadows resistances and damage types. New Bradford runs on Lord Blackthorn's Revenge combat rules, so these values have no effect in fights. They're shown here only for completeness. | |
| Damage types | 40% physical, 40% fire, 20% energy |
| Resistances | Physical 55–65, Fire 30–40, Cold 30–40, Poison 30–40, Energy 20–30 |
Abilities
Fire breath
The nightmare breathes fire at its target.
- Chance: 50% each time it gets a chance to act in combat, then it waits 30–45 seconds before it can breathe again.
- Damage: 5% of the nightmare's current hit points (a full-health nightmare deals about 14–15). A wounded nightmare's breath does less damage.
- Range: it needs line of sight to you, and it can reach as far as it can see.
- It stands still for about a second while it breathes.
- A peacemade (pacified) nightmare can't breathe fire.
Magic
It uses the mage AI with up to 50 Magery and 50 Evaluating Intelligence, so expect low- to mid-level spells along with its melee attacks. Which spells it casts depends on the AI and isn't listed here.
Taming
| Requirement | Value |
|---|---|
| Minimum Animal Taming | 95.1 (below this you have no chance) |
| Control slots | 2 |
| Maximum owners | 5 (each previous owner makes it harder to tame) |
| Bonding | Yes |
| Rideable | Yes |
| Favorite food | Meat |
- It fights back. The nightmare usually gets angry instead of letting you start: on 95% of your taming attempts you'll see "You seem to anger the beast!" and it attacks you. Bring a way to survive or escape. It won't attack if your Honor virtue is active.
- Success chance. For a first-time tame, your chance of success at the end of an attempt is about 10% at 100.0 skill, and it improves as your skill rises. Every previous owner adds 6 points to the difficulty.
- Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
- Stay close. You must stay within 6 tiles of it and keep a clear path to it.
- After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
Bonding
Only the owner can bond with a nightmare, and they need at least 95.1 Animal Taming (base skill). Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.
Riding
Double-click your tamed nightmare to ride it. It can cover 6,400 steps before it gets tired, compared with 3,840 for a horse.
New Bradford achievement
Every nightmare you tame counts toward the Tame 100 Nightmares goal in your Achievements. Only your first tame of each nightmare counts. Re-taming one you've owned before doesn't.
Loot
Every nightmare carries:
- 3–5 Sulfurous Ash
- Gold: about 320–500 in total (from its "Rich" and "Average" loot)
- 1 magic scroll from circles 1–3. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.
- 1 random potion: Agility, Strength, Refresh, Lesser Cure, Lesser Heal or Lesser Poison
It may also carry:
- A magic weapon, armor, shield or jewelry (up to 6 chances, from about 20% down to 0.5% each)
- A musical instrument (about 1% or less)
Carving
Use a blade on the corpse to get:
- 5 raw ribs
- 10 barbed hides, doubled to 20 in Felucca
Tips
- Be ready to fight before you start taming. It angers on most attempts, and you need a 95.1+ tamer to try at all.
- Never damage it during an attempt. Even a little damage cancels the tame.
- Its fire breath gets weaker as it gets hurt, so it's most dangerous at full health.
- Peacemaking stops its fire breath.
- Carve the corpse for barbed hides, which are worth more in Felucca.
