Jump to content

Skills/Inscription: Difference between revisions

From New Bradford
nb>Admin
Create Inscription skill guide
m 1 revision imported
 
(No difference)

Latest revision as of 12:59, 28 October 2026

Inscription is the scribe's craft: copying spells from your spellbook onto blank scrolls, and binding runebooks. Scrolls let anyone cast a spell without a spellbook, and runebooks hold up to 16 recall runes in one book.

At a glance

Skill cap 100 (Grandmaster)
Tool Scribe's pen scribe's pen (8 gold at scribes and mages)
Materials Blank scroll blank scrolls (5 gold at scribes and mages), reagents and mana
Main uses Spell scrolls, necromancy scrolls, runebooks
Stats it trains Intelligence and Dexterity

How to inscribe

Double-click a scribe's pen to open the inscription menu, then choose a spell circle and the scroll you want. To write a spell scroll you need:

  • the spell in a spellbook in your backpack (You don't have that spell! if not),
  • enough mana for that spell's circle (You lack the mana required to inscribe that spell.),
  • the spell's reagents, and one blank scroll.

Your chance starts at 0% at the bottom of the skill range and rises to 100% at the top. On success: You inscribe the spell and put the scroll in your backpack. On failure: You fail to inscribe the scroll, and the scroll is ruined.

Magery scrolls

Every Magery spell can be written. Each circle has its own skill range:

Circle Skill range Mana used
First 0–25 4
Second 0–39.2 6
Third 3.5–53.5 9
Fourth 17.8–67.8 11
Fifth 32.1–82.1 14
Sixth 46.4–96.4 20
Seventh 60.7–110.7 40
Eighth 75–125 50
Scroll Circle Skill range Mana Materials
Clumsy Clumsy First 0–25 4 Bloodmoss Nightshade + Blank scroll
Create Food Create Food First 0–25 4 Garlic Ginseng Mandrake root + Blank scroll
Feeblemind Feeblemind First 0–25 4 Ginseng Nightshade + Blank scroll
Heal Heal First 0–25 4 Garlic Ginseng Spider's silk + Blank scroll
Magic Arrow Magic Arrow First 0–25 4 Sulfurous ash + Blank scroll
Night Sight Night Sight First 0–25 4 Sulfurous ash Spider's silk + Blank scroll
Reactive Armor Reactive Armor First 0–25 4 Garlic Spider's silk Sulfurous ash + Blank scroll
Weaken Weaken First 0–25 4 Garlic Nightshade + Blank scroll
Agility Agility Second 0–39.2 6 Bloodmoss Mandrake root + Blank scroll
Cunning Cunning Second 0–39.2 6 Mandrake root Nightshade + Blank scroll
Cure Cure Second 0–39.2 6 Garlic Ginseng + Blank scroll
Harm Harm Second 0–39.2 6 Nightshade Spider's silk + Blank scroll
Magic Trap Magic Trap Second 0–39.2 6 Garlic Spider's silk Sulfurous ash + Blank scroll
Remove Trap Remove Trap Second 0–39.2 6 Bloodmoss Sulfurous ash + Blank scroll
Protection Protection Second 0–39.2 6 Garlic Ginseng Sulfurous ash + Blank scroll
Strength Strength Second 0–39.2 6 Mandrake root Nightshade + Blank scroll
Bless Bless Third 3.5–53.5 9 Garlic Mandrake root + Blank scroll
Fireball Fireball Third 3.5–53.5 9 Black pearl + Blank scroll
Magic Lock Magic Lock Third 3.5–53.5 9 Garlic Bloodmoss Sulfurous ash + Blank scroll
Poison Poison Third 3.5–53.5 9 Nightshade + Blank scroll
Telekinesis Telekinesis Third 3.5–53.5 9 Bloodmoss Mandrake root + Blank scroll
Teleport Teleport Third 3.5–53.5 9 Bloodmoss Mandrake root + Blank scroll
Unlock Unlock Third 3.5–53.5 9 Bloodmoss Sulfurous ash + Blank scroll
Wall of Stone Wall of Stone Third 3.5–53.5 9 Bloodmoss Garlic + Blank scroll
Arch Cure Arch Cure Fourth 17.8–67.8 11 Garlic Ginseng Mandrake root + Blank scroll
Arch Protection Arch Protection Fourth 17.8–67.8 11 Garlic Ginseng Mandrake root Sulfurous ash + Blank scroll
Curse Curse Fourth 17.8–67.8 11 Nightshade Garlic Sulfurous ash + Blank scroll
Fire Field Fire Field Fourth 17.8–67.8 11 Black pearl Spider's silk Sulfurous ash + Blank scroll
Greater Heal Greater Heal Fourth 17.8–67.8 11 Garlic Ginseng Mandrake root Spider's silk + Blank scroll
Lightning Lightning Fourth 17.8–67.8 11 Mandrake root Sulfurous ash + Blank scroll
Mana Drain Mana Drain Fourth 17.8–67.8 11 Black pearl Mandrake root Spider's silk + Blank scroll
Recall Recall Fourth 17.8–67.8 11 Black pearl Bloodmoss Mandrake root + Blank scroll
Blade Spirits Blade Spirits Fifth 32.1–82.1 14 Black pearl Mandrake root Nightshade + Blank scroll
Dispel Field Dispel Field Fifth 32.1–82.1 14 Black pearl Spider's silk Sulfurous ash Garlic + Blank scroll
Incognito Incognito Fifth 32.1–82.1 14 Bloodmoss Garlic Nightshade + Blank scroll
Magic Reflection Magic Reflection Fifth 32.1–82.1 14 Garlic Mandrake root Spider's silk + Blank scroll
Mind Blast Mind Blast Fifth 32.1–82.1 14 Black pearl Mandrake root Nightshade Sulfurous ash + Blank scroll
Paralyze Paralyze Fifth 32.1–82.1 14 Garlic Mandrake root Spider's silk + Blank scroll
Poison Field Poison Field Fifth 32.1–82.1 14 Black pearl Nightshade Spider's silk + Blank scroll
Summon Creature Summon Creature Fifth 32.1–82.1 14 Bloodmoss Mandrake root Spider's silk + Blank scroll
Dispel Dispel Sixth 46.4–96.4 20 Garlic Mandrake root Sulfurous ash + Blank scroll
Energy Bolt Energy Bolt Sixth 46.4–96.4 20 Black pearl Nightshade + Blank scroll
Explosion Explosion Sixth 46.4–96.4 20 Bloodmoss Mandrake root + Blank scroll
Invisibility Invisibility Sixth 46.4–96.4 20 Bloodmoss Nightshade + Blank scroll
Mark Mark Sixth 46.4–96.4 20 Black pearl Bloodmoss Mandrake root + Blank scroll
Mass Curse Mass Curse Sixth 46.4–96.4 20 Garlic Nightshade Mandrake root Sulfurous ash + Blank scroll
Paralyze Field Paralyze Field Sixth 46.4–96.4 20 Black pearl Ginseng Spider's silk + Blank scroll
Reveal Reveal Sixth 46.4–96.4 20 Bloodmoss Sulfurous ash + Blank scroll
Chain Lightning Chain Lightning Seventh 60.7–110.7 40 Black pearl Bloodmoss Mandrake root Sulfurous ash + Blank scroll
Energy Field Energy Field Seventh 60.7–110.7 40 Black pearl Mandrake root Spider's silk Sulfurous ash + Blank scroll
Flame Strike Flame Strike Seventh 60.7–110.7 40 Spider's silk Sulfurous ash + Blank scroll
Gate Travel Gate Travel Seventh 60.7–110.7 40 Black pearl Mandrake root Sulfurous ash + Blank scroll
Mana Vampire Mana Vampire Seventh 60.7–110.7 40 Black pearl Bloodmoss Mandrake root Spider's silk + Blank scroll
Mass Dispel Mass Dispel Seventh 60.7–110.7 40 Garlic Mandrake root Black pearl Sulfurous ash + Blank scroll
Meteor Swarm Meteor Swarm Seventh 60.7–110.7 40 Bloodmoss Mandrake root Sulfurous ash Spider's silk + Blank scroll
Polymorph Polymorph Seventh 60.7–110.7 40 Bloodmoss Spider's silk Mandrake root + Blank scroll
Earthquake Earthquake Eighth 75–125 50 Bloodmoss Ginseng Mandrake root Sulfurous ash + Blank scroll
Energy Vortex Energy Vortex Eighth 75–125 50 Bloodmoss Black pearl Mandrake root Nightshade + Blank scroll
Resurrection Resurrection Eighth 75–125 50 Bloodmoss Garlic Ginseng + Blank scroll
Air Elemental Air Elemental Eighth 75–125 50 Bloodmoss Mandrake root Spider's silk + Blank scroll
Summon Daemon Summon Daemon Eighth 75–125 50 Bloodmoss Mandrake root Spider's silk Sulfurous ash + Blank scroll
Earth Elemental Earth Elemental Eighth 75–125 50 Bloodmoss Mandrake root Spider's silk + Blank scroll
Fire Elemental Fire Elemental Eighth 75–125 50 Bloodmoss Mandrake root Spider's silk Sulfurous ash + Blank scroll
Water Elemental Water Elemental Eighth 75–125 50 Bloodmoss Mandrake root Spider's silk + Blank scroll

Necromancy scrolls

With a Necromancer spellbook necromancer spellbook you can also copy Necromancy spells. Each needs the spell in your book, its mana, its necromantic reagents and one blank scroll. Once you have the listed Inscription, the scroll always succeeds a point later.

Scroll Inscription needed Mana Materials
Animate Dead Animate Dead 39.6 23 Grave dust Daemon blood + Blank scroll
Blood Oath Blood Oath 19.6 13 Daemon blood + Blank scroll
Corpse Skin Corpse Skin 19.6 11 Bat wing Grave dust + Blank scroll
Curse Weapon Curse Weapon 19.6 7 Pig iron + Blank scroll
Evil Omen Evil Omen 19.6 11 Bat wing Nox crystal + Blank scroll
Horrific Beast Horrific Beast 39.6 11 Bat wing Daemon blood + Blank scroll
Lich Form Lich Form 69.6 23 Grave dust Daemon blood Nox crystal + Blank scroll
Mind Rot Mind Rot 29.6 17 Bat wing Daemon blood Pig iron + Blank scroll
Pain Spike Pain Spike 19.6 5 Grave dust Pig iron + Blank scroll
Poison Strike Poison Strike 49.6 17 Nox crystal + Blank scroll
Strangle Strangle 64.6 29 Daemon blood Nox crystal + Blank scroll
Summon Familiar Summon Familiar 29.6 17 Bat wing Grave dust Daemon blood + Blank scroll
Vampiric Embrace Vampiric Embrace 98.6 23 Bat wing Nox crystal Pig iron + Blank scroll
Vengeful Spirit Vengeful Spirit 79.6 41 Bat wing Grave dust Pig iron + Blank scroll
Wither Wither 59.6 23 Grave dust Nox crystal Pig iron + Blank scroll
Wraith Form Wraith Form 79.6 17 Nox crystal Pig iron + Blank scroll

Runebooks

Runebook A runebook (45 to 95 skill) takes 8 blank scrolls, a recall scroll and a gate travel scroll. Drop recall runes on it to store them, then recall or gate from the book directly. It holds up to 16 runes.

Training Inscription

  • Every scroll you attempt inside its skill range is a chance to gain. Pick the circle whose range you're nearest the bottom of.
  • Cheap first and second circle scrolls take you a long way; the later circles cost more mana and reagents.
  • Sell your scrolls to mages and scribes to recover some of the cost.
  • Below 10.0 you gain on every attempt, sometimes several tenths at once. Above that, each attempt has a chance to gain 0.1.
  • The harder the attempt is for your skill level, the better your chance to gain. Your chance also drops as you get closer to your Inscription cap and to your total skill cap of 700.
  • If you've set Inscription to go down (the arrow in your skills list), gains elsewhere can lower it to make room under your total cap. Lock skills you want to keep.
  • Reaching 100.0 adds Inscription to the Skills Mastered count on your achievements.
  • Scribes, mages, holy mages and mage guildmasters will train you for gold: up to a third of their own skill, at most 42.0, for 1 gold per 0.1 points. Ask them (or use their context menu) to train the skill, then drop the gold on them.

Stats: each successful use has a smaller chance (under 1%) to raise Dexterity and about a 2% chance to raise Intelligence by 1 point. Each stat can rise at most once every 10 minutes, and only if it's set to rise.

Suggested path

Inscription How to train
0 to about 33 Buy it from a scribe or mage.
33 to 45 Third circle scrolls, such as Bless or Magic Lock.
45 to 60 Fourth circle scrolls (Arch Protection, Recall).
60 to 75 Fifth circle scrolls (Blade Spirits, Magic Reflection).
75 to 90 Sixth circle scrolls (Invisibility, Mark).
90 to 100 Seventh circle scrolls (Flame Strike, Gate Travel).

Tips

  • Meditate while you write. Mana is usually the slowest part; Meditation speeds it up.
  • Keep a full spellbook. You can only copy spells you know.
  • Scrolls cast more easily than spellbook spells, so they make good backups for mages.

See also