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* '''Movement:''' it is one of the faster creatures in the game (fast speed).
* '''Movement:''' it is one of the faster creatures in the game (fast speed).
* '''Enemies:''' terathans and ophidians are sworn enemies and attack each other on sight.
* '''Enemies:''' terathans and ophidians are sworn enemies and attack each other on sight.
* '''Old name:''' its script keeps the old type name ''OphidianShaman'' as an alias, so old saves still load.


== Stats ==
== Stats ==

Revision as of 14:30, 27 October 2026

Ophidian Mage
An ophidian mage
General
Type Ophidian
Category Reptiles & serpents
Alignment Evil
Karma −4,000
Fame 4,000
Behavior Attacks on sight
Speed Fast
Stats
Strength 181–205
Dexterity 191–215
Intelligence 96–120
Hit points 109–123
Stamina 191–215
Mana 96–120
Damage 5–10
Armor 30
Resources
Carving 1 raw ribs

The Ophidian Mage is an ophidian spellcaster with 85–100 Magery and 109–123 hit points, and a generous mix of scrolls and reagents in its loot.

Overview

  • In-game name: an ophidian apprentice mage or an ophidian shaman (picked at random)
  • Corpse: an ophidian corpse
  • Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), mixing spells with melee.
  • Movement: it is one of the faster creatures in the game (fast speed).
  • Enemies: terathans and ophidians are sworn enemies and attack each other on sight.

Stats

Stat Value
Strength 181–205
Dexterity 191–215
Intelligence 96–120
Hit points 109–123
Stamina 191–215 (same as its Dexterity)
Mana 96–120 (same as its Intelligence)
Melee damage 5–10
Armor rating 30
Fame / Karma 4,000 / −4,000

Skills

Skill Range
Evaluating Intelligence 85.1–100.0
Magery 85.1–100.0
Magic Resistance 75.0–97.5
Tactics 65.0–87.5
Wrestling 20.2–60.0

Abilities

Magic

It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 85.1–100.0 and its Evaluating Intelligence 85.1–100.0.

  • Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt, Explosion and Flame Strike.
  • Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
  • Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
  • Dispel: with 96+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).

Loot

Every ophidian mage carries:

  • Gold: about 60–150 in total (from its "Average" loot)
  • 1 magic scroll from circles 1–3 (now and then a blank scroll). With Necromancy enabled on New Bradford, necromancy scrolls can show up too.
  • 1 magic scroll from circles 4–7. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.
  • 1 random potion: Agility, Strength, Refresh, Lesser Cure, Lesser Heal or Lesser Poison
  • 10 reagents (random)

It may also carry:

  • A magic weapon, armor piece or shield (up to 3 chances, from about 5% down to 0.5% each)
  • A musical instrument (about 0.4% or less)
  • A level 2 treasure map (1% chance)

Carving

Use a blade on the corpse to get:

  • 1 raw ribs

Tips

  • Ophidians and terathans are sworn enemies and attack each other on sight, so you can sometimes let them fight it out.
  • Its loot includes scrolls of both low and middle circles and a potion.