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== Special behaviors ==
== Special behaviors ==
* Every time it thinks there's a small chance (0.5%) that it '''leaps''' out of the water, using one of two jump animations. Staff can make it jump by double-clicking it.
* It can only swim, never walk on land.
* It can only swim, never walk on land.



Revision as of 14:30, 27 October 2026

Dolphin
A dolphin
General
Type Sea animal
Category Sea creatures
Alignment Good
Karma 2,000
Fame 500
Behavior Only when attacked
Speed Medium
Stats
Strength 21–49
Dexterity 66–85
Intelligence 96–110
Hit points 15–27
Stamina 66–85
Mana 96–110
Damage 3–6
Armor 16
Resources
Carving 1 raw ribs

The Dolphin is a peaceful sea animal that leaps out of the water now and then. It only fights back if attacked, and it has good karma, so killing one costs you karma.

Overview

  • In-game name: a dolphin
  • Corpse: a dolphin corpse
  • Behavior: it leaves you alone unless you attack it, then fights in melee.
  • Water only: it swims and can't leave the water.

Stats

Stat Value
Strength 21–49
Dexterity 66–85
Intelligence 96–110
Hit points 15–27
Stamina 66–85 (same as its Dexterity)
Mana 96–110 (same as its Intelligence)
Melee damage 3–6
Armor rating 16
Fame / Karma 500 / 2,000

Skills

Skill Range
Tactics 19.2–29.0
Wrestling 19.2–29.0
Magic Resistance 15.1–20.0

Special behaviors

  • It can only swim, never walk on land.

Loot

It carries no loot.

Carving

Use a blade on the corpse to get:

  • 1 raw ribs

Tips

  • It's harmless unless you attack it.
  • It has positive karma (2,000), so killing one lowers your karma.
  • It's worth only one piece of meat; there's no reason to hunt it.