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Ratman
A ratman
General
Type Humanoid
Category Humanoids & tribes
Alignment Evil
Karma −1,500
Fame 1,500
Behavior Attacks on sight
Speed Medium
Stats
Strength 96–120
Dexterity 81–100
Intelligence 36–60
Hit points 58–72
Stamina 81–100
Mana 36–60
Damage 4–5
Armor 28
Resources
Carving 8 spined hides

The Ratman is a rat-headed humanoid, about as tough as an orc but with an even weaker bite (4–5). Like lizardmen, it's a source of spined leather.

Overview

  • In-game name: a random ratman name (about 210 in the list)
  • Corpse: a ratman's corpse
  • Behavior: it attacks the nearest target it sees and fights in melee.
  • Rummages corpses: from time to time it takes a random item from a corpse within 2 tiles (*rummages through a corpse and takes an item*). Loot your kills quickly near one.
  • Speech: it squeaks ratman speech.

Stats

Stat Value
Strength 96–120
Dexterity 81–100
Intelligence 36–60
Hit points 58–72
Stamina 81–100 (same as its Dexterity)
Mana 36–60 (same as its Intelligence)
Melee damage 4–5
Armor rating 28
Fame / Karma 1,500 / −1,500

Skills

Skill Range
Tactics 50.1–75.0
Wrestling 50.1–75.0
Magic Resistance 35.1–60.0

Loot

Every ratman carries:

  • Gold: about 30–75 in total (from its "Meager" loot)

It may also carry:

  • A magic weapon, armor piece or shield (up to 2 chances, from about 1% down to 0.2% each)
  • A musical instrument (about 0.1% or less)

Carving

Use a blade on the corpse to get:

  • 8 spined hides

Location

  • Champion spawn: it is a level 2 creature of the Vermin Horde champion spawn (champion: Barracoon), so it appears at the fixed Vermin Horde altar at 5557, 827, and any of the 11 Lost Lands altars that rolls Vermin Horde. Each one killed during a spawn gives the killer Valor and champion-title progress.
  • The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.

Tips

  • Carve it for 8 spined hides.
  • It rummages through corpses, so loot your kills before it reaches them.