Bestiary/Corpser: Difference between revisions
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| General | |
|---|---|
| Type | Plant |
| Category | Plants |
| Alignment | Evil |
| Karma | −1,000 |
| Fame | 1,000 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 156–180 |
| Dexterity | 26–45 |
| Intelligence | 26–40 |
| Hit points | 94–108 |
| Stamina | 26–45 |
| Mana | 0 |
| Damage | 10–23 |
| Armor | 18 |
| Resources | |
| Carving | Nothing |
The Corpser is a rooted, carnivorous plant that whips anything that comes close. It can't move at all, so it's only dangerous if you stand next to it.
Overview
- In-game name: a corpser
- Corpse: a corpser corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Rooted: it never moves from where it spawned.
- Rooted: it can't move (DisallowAllMoves).
- No mana: it has no mana.
Stats
| Stat | Value |
|---|---|
| Strength | 156–180 |
| Dexterity | 26–45 |
| Intelligence | 26–40 |
| Hit points | 94–108 |
| Stamina | 26–45 (same as its Dexterity) |
| Mana | 0 |
| Melee damage | 10–23 |
| Armor rating | 18 |
| Fame / Karma | 1,000 / −1,000 |
Skills
| Skill | Range |
|---|---|
| Tactics | 45.1–60.0 |
| Wrestling | 45.1–60.0 |
| Magic Resistance | 15.1–20.0 |
Abilities
Poison immunity
It is immune to Lesser poison only.
Loot
Every corpser carries:
- Gold: about 30–75 in total (from its "Meager" loot)
- 10 logs (or, 25% of the time, 10 boards instead)
- 3 mandrake root
It may also carry:
- A magic weapon, armor piece or shield (up to 2 chances, from about 1% down to 0.2% each)
- A musical instrument (about 0.1% or less)
Carving
There's nothing to carve from its corpse.
Tips
- It can't move: archers and mages can kill it with no risk at all.
- Its 10–23 damage hurts new characters; don't wander next to one.
