Bestiary/Plague Beast: Difference between revisions
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Revision as of 00:30, 31 October 2026
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| General | |
|---|---|
| Type | Construct (flesh) |
| Category | Constructs |
| Alignment | Evil |
| Karma | −13,000 |
| Fame | 13,000 |
| Behavior | Attacks on sight |
| Speed | Slow |
| Stats | |
| Strength | 302–500 |
| Dexterity | 80 |
| Intelligence | 16–20 |
| Hit points | 318–404 |
| Stamina | 80 |
| Mana | 16–20 |
| Damage | 20–24 |
| Armor | 30 |
| Resources | |
| Carving | Nothing |
The Plague Beast is a mass of diseased flesh. Every hit it lands poisons you, every wound splits off another monster, and it grows stronger by devouring the corpses of its victims.
Overview
- In-game name: a plague beast
- Corpse: a plague beast corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Movement: it is one of the slower creatures in the game (slow speed), so you can outrun it.
Stats
| Stat | Value |
|---|---|
| Strength | 302–500 |
| Dexterity | 80 |
| Intelligence | 16–20 |
| Hit points | 318–404 |
| Stamina | 80 (same as its Dexterity) |
| Mana | 16–20 (same as its Intelligence) |
| Melee damage | 20–24 |
| Armor rating | 30 |
| Fame / Karma | 13,000 / −13,000 |
Skills
| Skill | Range |
|---|---|
| Tactics | 100.0 |
| Wrestling | 100.0 |
| Magic Resistance | 35.0 |
Abilities
Poison immunity
It is immune to all poison, so poisoned weapons, the Poison spell and poison potions do nothing to it.
Dispels summons
Any summoned creature that can be dispelled is destroyed instantly when it hits the plague beast in melee or the plague beast hits it. Blade spirits, energy vortexes, summoned elementals and daemons are wasted against it.
Poison touch
Every melee hit it lands applies Deadly poison. There's no chance roll; it's every hit.
Special behaviors
- Plague spawn. Each time it's hit in melee, or damaged by a spell, there's a 25% chance it creates a plague spawn ("* The plague beast creates another beast from its flesh! *") that attacks whoever hurt it. A plague spawn looks like a random creature (slime, earth elemental, headless one, human, gorilla or serpent) in a random color, has 121–180 hit points, deals 11–17 damage and always shows as a murderer. It lasts 1 minute, or until its plague beast dies or is more than 16 tiles away. It carries "Poor" loot and a gem.
- Devours corpses. Corpses of things it killed within 3 tiles get absorbed ("* The plague beast absorbs the fleshy remains of the corpse *"); human corpses are left as bones. Each one makes it stronger: it gains maximum and current hit points based on the victim's maximum hit points (the bonus is increased by 1/0.6 for small victims). Its maximum hit points grow up to about 2,000; after that, devouring only heals it.
- Metal chest. After devouring 15–25 corpses (rolled when it spawns), it gains a metal chest in its pack, once.
Loot
Every plague beast carries:
- Gold: about 402–650 in total (from its "Filthy Rich" loot)
- 1–3 random gems (amber, amethyst, citrine, diamond, emerald, ruby, sapphire, star sapphire or tourmaline)
It may also carry:
- A magic weapon, armor piece or shield (up to 4 chances, from about 33% down to 5% each)
- A musical instrument (about 2% or less)
- a healthy plague beast gland (80%), used to fix the backup organ of a plague beast lord
- 1–5 pieces of random magic armor (packed at spawn)
- a metal chest if it devoured enough corpses
Carving
There's nothing to carve from its corpse.
Tips
- Carry Greater Cure potions: every hit poisons you with Deadly poison.
- Kill its plague spawn or just outlast them; they vanish after a minute.
- Don't let it feed: an old plague beast that has eaten many victims can have close to 2,000 hit points.
- Kill plague beasts for the gland you need to finish a plague beast lord's puzzle.
