Bestiary/Skeleton: Difference between revisions
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Revision as of 00:30, 31 October 2026
| General | |
|---|---|
| Type | Undead |
| Category | Undead |
| Alignment | Evil |
| Karma | −450 |
| Fame | 450 |
| Behavior | Attacks on sight |
| Speed | Slow |
| Stats | |
| Strength | 56–80 |
| Dexterity | 56–75 |
| Intelligence | 16–40 |
| Hit points | 34–48 |
| Stamina | 56–75 |
| Mana | 16–40 |
| Damage | 3–7 |
| Armor | 16 |
| Resources | |
| Carving | Nothing |
The Skeleton is the weakest of the walking dead, with 34–48 hit points. It's a classic first target for new characters, and it always carries one piece of bone armor.
Overview
- In-game name: a skeleton
- Corpse: a skeletal corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Movement: it is one of the slower creatures in the game (slow speed), so you can outrun it.
- Enemies: fey creatures (wisps, pixies, centaurs, ethereal warriors and the like) and the undead are enemies and attack each other on sight.
- Bleed immune: bleed attacks (a weapon special New Bradford enables) don't affect it.
- Looks: it uses one of two skeleton bodies at random.
Stats
| Stat | Value |
|---|---|
| Strength | 56–80 |
| Dexterity | 56–75 |
| Intelligence | 16–40 |
| Hit points | 34–48 |
| Stamina | 56–75 (same as its Dexterity) |
| Mana | 16–40 (same as its Intelligence) |
| Melee damage | 3–7 |
| Armor rating | 16 |
| Fame / Karma | 450 / −450 |
Skills
| Skill | Range |
|---|---|
| Magic Resistance | 45.1–60.0 |
| Tactics | 45.1–60.0 |
| Wrestling | 45.1–55.0 |
Abilities
Poison immunity
It is immune to Lesser poison only.
Loot
Every skeleton carries:
- Gold: about 1–25 in total (from its "Poor" loot)
- one piece of bone armor (arms, tunic, gloves, leggings or helm, picked at random)
It may also carry:
- A musical instrument (about 0.02% or less)
Carving
There's nothing to carve from its corpse.
Location
- The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.
Tips
- Easy prey for new characters.
- Collect the bone armor pieces: five kills can make a full suit if you're lucky.