Jump to content

Bestiary/Ophidian Matriarch: Difference between revisions

From New Bradford
nb>Bestiary import
Bestiary: new creature page generated from the shard's creature scripts
 
m 1 revision imported: Bestiary expansion: all pre-AoS creatures
(No difference)

Revision as of 03:41, 27 October 2026

Ophidian Matriarch
An ophidian matriarch
General
Type Ophidian
Category Reptiles & serpents
Alignment Evil
Karma −16,000
Fame 16,000
Behavior Attacks on sight
Speed Fast
Stats
Strength 416–505
Dexterity 96–115
Intelligence 366–455
Hit points 250–303
Stamina 96–115
Mana 366–455
Damage 11–13
Armor 50
Resources
Carving Nothing

The Ophidian Matriarch rules the ophidians: a powerful caster with 90–100 Magery, 250–303 hit points and an armor rating of 50.

Overview

  • In-game name: an ophidian matriarch
  • Corpse: an ophidian corpse
  • Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), mixing spells with melee.
  • Movement: it is one of the faster creatures in the game (fast speed).
  • Enemies: terathans and ophidians are sworn enemies and attack each other on sight.

Stats

Stat Value
Strength 416–505
Dexterity 96–115
Intelligence 366–455
Hit points 250–303
Stamina 96–115 (same as its Dexterity)
Mana 366–455 (same as its Intelligence)
Melee damage 11–13
Armor rating 50
Fame / Karma 16,000 / −16,000

Skills

Skill Range
Evaluating Intelligence 90.1–100.0
Magery 90.1–100.0
Magic Resistance 90.1–100.0
Wrestling 60.1–80.0
Tactics 50.1–70.0
Meditation 5.4–25.0

Abilities

Magic

It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 90.1–100.0 and its Evaluating Intelligence 90.1–100.0.

  • Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt, Explosion and Flame Strike.
  • Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
  • Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
  • Dispel: with 366+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).

Poison immunity

It is immune to poison up to Greater (Lesser, Regular, Greater). Only stronger poison affects it.

Loot

Every ophidian matriarch carries:

  • Gold: about 380–650 in total (from its "Rich" and "Average" ×2 loot)
  • 2 magic scrolls from circles 4–7. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.

It may also carry:

  • A magic weapon, armor piece or shield (up to 9 chances, from about 20% down to 0.5% each)
  • A musical instrument (about 1.8% or less)
  • A level 4 treasure map (1% chance)

Carving

There's nothing to carve from its corpse.

Tips

  • Ophidians and terathans are sworn enemies and attack each other on sight, so you can sometimes let them fight it out.
  • It's immune to Greater poison and weaker.
  • Its loot is good: Rich plus two Average packs, 2 scrolls of circles 4–7 and a 1% chance at a level 4 treasure map.