Bestiary/Dragon: Difference between revisions
nb>Bestiary import Bestiary: creature page generated from the shard's creature scripts |
m 1 revision imported: Bestiary import |
(No difference)
| |
Revision as of 01:24, 27 October 2026
![]() | |
| General | |
|---|---|
| Type | Dragon |
| Category | — |
| Alignment | Evil |
| Karma | −15,000 |
| Fame | 15,000 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 796–825 |
| Dexterity | 86–105 |
| Intelligence | 436–475 |
| Hit points | 478–495 |
| Stamina | 86–105 |
| Mana | 436–475 |
| Damage | 16–22 |
| Armor | 60 |
| Taming | |
| Tameable | Yes |
| Min. skill | 93.9 |
| Control slots | 3 |
| Bondable | Yes |
| Rideable | No |
| Favorite food | Meat |
| Resources | |
| Carving | 19 raw ribs, 20 barbed hides (40 in Felucca), 7 yellow or red scales |
The Dragon is one of the most powerful creatures you can tame on New Bradford. It attacks on sight, breathes fire, casts spells, and needs 93.9 Animal Taming and 3 control slots. Taming dragons has its own New Bradford achievement.
Overview
- In-game name: a dragon
- Corpse: a dragon corpse
- Looks: every dragon spawns with one of two random looks (body 12 or 59). The look decides the color of scales its corpse gives.
- Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), using both melee and spells.
Stats
| Stat | Value |
|---|---|
| Strength | 796–825 |
| Dexterity | 86–105 |
| Intelligence | 436–475 |
| Hit points | 478–495 |
| Stamina | 86–105 (same as its Dexterity) |
| Mana | 436–475 (same as its Intelligence) |
| Melee damage | 16–22 |
| Armor rating | 60 |
| Fame / Karma | 15,000 / −15,000 |
Skills
| Skill | Range |
|---|---|
| Magic Resistance | 99.1–100.0 |
| Tactics | 97.6–100.0 |
| Wrestling | 90.1–92.5 |
| Evaluating Intelligence | 30.1–40.0 |
| Magery | 30.1–40.0 |
| Resistances and damage types (not used on New Bradford) | |
|---|---|
| The script also lists Age of Shadows resistances and damage types. New Bradford runs on Lord Blackthorn's Revenge combat rules, so these values have no effect in fights. They're shown here only for completeness. | |
| Damage types | 100% physical |
| Resistances | Physical 55–65, Fire 60–70, Cold 30–40, Poison 25–35, Energy 35–45 |
Abilities
Fire breath
The dragon breathes fire at its target.
- Chance: 50% each time it gets a chance to act in combat, then it waits 30–45 seconds before it can breathe again.
- Damage: 5% of the dragon's current hit points (a full-health dragon deals about 23–24). A wounded dragon's breath does less damage.
- Range: it needs line of sight to you, and it can reach as far as it can see.
- It stands still for about a second while it breathes.
- A peacemade (pacified) dragon can't breathe fire.
- A tamed dragon keeps its fire breath and uses it for you.
Magic
It uses the mage AI with up to 40 Magery and 40 Evaluating Intelligence, so expect low- to mid-level spells along with its melee attacks. Which spells it casts depends on the AI and isn't listed here.
Dispels summons
While it's wild, any summoned creature that can be dispelled is destroyed instantly when it hits the dragon in melee or when the dragon hits it. Blade spirits, energy vortexes and summoned elementals or daemons won't help you here. A tamed dragon loses this ability.
Taming
| Requirement | Value |
|---|---|
| Minimum Animal Taming | 93.9 (below this you have no chance) |
| Control slots | 3 |
| Maximum owners | 5 (each previous owner makes it harder to tame) |
| Bonding | Yes |
| Rideable | No |
| Favorite food | Meat |
- It fights back. The dragon usually gets angry instead of letting you start: on 95% of your taming attempts you'll see "You seem to anger the beast!" and it attacks you. Bring a way to survive or escape. It won't attack if your Honor virtue is active.
- Success chance. For a first-time tame, your chance of success at the end of an attempt is about 12% at 100.0 skill, and it improves as your skill rises. Every previous owner adds 6 points to the difficulty.
- Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
- Stay close. You must stay within 6 tiles of it and keep a clear path to it.
- Obedience. Once tamed, how often it obeys depends on your Animal Taming and Animal Lore (taming counts four times as much as lore). With both at 93.9 it obeys about 70% of the time, and at about 98.8 it reaches the 99% maximum. Below 93.9 the chance drops quickly, to as low as 22%.
- Re-taming. If you've owned this one before, taming it again always succeeds ("That wasn't even challenging.").
- After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
Bonding
Only the owner can bond with a dragon, and they need at least 93.9 Animal Taming (base skill). Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.
New Bradford achievement
Every dragon you tame counts toward the Tame 100 Dragons goal in your Achievements. Only your first tame of each dragon counts. Re-taming one you've owned before doesn't.
Loot
Every dragon carries:
- Gold: about 804–1,300 in total (from its "Filthy Rich" ×2 loot)
- 8 random gems (amber, amethyst, citrine, diamond, emerald, ruby, sapphire, star sapphire or tourmaline)
It may also carry:
- A magic weapon, armor, shield or jewelry (up to 8 chances, from about 33% down to 5% each)
- A musical instrument (about 4% or less)
- A level 4 treasure map (1% chance)
Carving
Use a blade on the corpse to get:
- 19 raw ribs
- 20 barbed hides, doubled to 40 in Felucca
- 7 scales: yellow scales from the yellow-bodied look, red scales from the red one
Tips
- Be ready to fight before you start: it angers on 95% of attempts and attacks you.
- At 100.0 skill each attempt has only about a 12% chance.
- Don't bring summons: a wild dragon destroys any summoned creature that touches it in melee.
- Its fire breath is strongest at full health (about 23–24 damage).
- Taming 100 of them earns the Tame 100 Dragons achievement.
- Carve the corpse for 19 raw ribs, 20 barbed hides (40 in Felucca) and 7 scales.
