Bestiary/Slime: Difference between revisions
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Revision as of 03:41, 27 October 2026
| General | |
|---|---|
| Type | Monster |
| Category | Slimes & oozes |
| Alignment | Evil |
| Karma | −300 |
| Fame | 300 |
| Behavior | Attacks on sight |
| Speed | Slow |
| Stats | |
| Strength | 22–34 |
| Dexterity | 16–21 |
| Intelligence | 16–20 |
| Hit points | 15–19 |
| Stamina | 16–21 |
| Mana | 16–20 |
| Damage | 1–5 |
| Armor | 8 |
| Taming | |
| Tameable | Yes |
| Min. skill | 23.1 |
| Control slots | 1 |
| Bondable | Yes |
| Rideable | No |
| Favorite food | Meat, fish, fruits and vegetables, grain and hay or eggs |
| Resources | |
| Carving | Nothing |
The Slime is a slow, poisonous blob that attacks on sight. It's weak, easy to tame, and always obeys its owner.
Overview
- In-game name: a slime
- Corpse: a slimey corpse
- Looks: every slime spawns in a random slime color.
- Behavior: it attacks the nearest target it sees and fights in melee.
- Movement: it is one of the slower creatures in the game.
- Corpse note: its corpse is named a slimey corpse.
Stats
| Stat | Value |
|---|---|
| Strength | 22–34 |
| Dexterity | 16–21 |
| Intelligence | 16–20 |
| Hit points | 15–19 |
| Stamina | 16–21 (same as its Dexterity) |
| Mana | 16–20 (same as its Intelligence) |
| Melee damage | 1–5 |
| Armor rating | 8 |
| Fame / Karma | 300 / −300 |
Skills
| Skill | Range |
|---|---|
| Poisoning | 30.1–50.0 |
| Tactics | 19.3–34.0 |
| Wrestling | 19.3–34.0 |
| Magic Resistance | 15.1–20.0 |
| Resistances and damage types (not used on New Bradford) | |
|---|---|
| The script also lists Age of Shadows resistances and damage types. New Bradford runs on Lord Blackthorn's Revenge combat rules, so these values have no effect in fights. They're shown here only for completeness. | |
| Damage types | 100% physical |
| Resistances | Physical 5–10, Poison 10–20 |
Abilities
Poison
Every time its melee attack hits, there's a 50% chance it also poisons the target with Lesser poison. A tamed slime keeps this attack.
It is immune to Lesser poison.
Taming
| Requirement | Value |
|---|---|
| Minimum Animal Taming | 23.1 (below this you have no chance) |
| Control slots | 1 |
| Maximum owners | 5 (each previous owner makes it harder to tame) |
| Bonding | Yes |
| Rideable | No |
| Favorite food | Meat, fish, fruits and vegetables, grain and hay or eggs |
- Success chance. For a first-time tame, your chance of success at the end of an attempt rises by about 2% per skill point and reaches 100% at 73.0 skill. Every previous owner adds 6 points to the difficulty.
- Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
- Stay close. You must stay within 6 tiles of it and keep a clear path to it.
- Obedience. Once tamed, its taming requirement is 29.1 or lower, so it always obeys its owner.
- Re-taming. If you've owned this one before, taming it again always succeeds ("That wasn't even challenging.").
- After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
Bonding
Only the owner can bond with a slime. Its taming requirement is 29.1 or lower, so there's no Animal Taming requirement to bond. Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.
Loot
Every slime carries:
- Gold: about 1–25 in total (from its "Poor" loot)
- 1 random gem (amber, amethyst, citrine, diamond, emerald, ruby, sapphire, star sapphire or tourmaline)
It may also carry:
- A musical instrument (well under 1%: about 0.02%)
Carving
There's nothing to carve from its corpse.
Tips
- It attacks on sight, and its hits can give you Lesser poison.
- Taming starts at 23.1 and always succeeds from 73.0.
- It always obeys its owner.
- It eats almost anything: meat, fish, fruits and vegetables, grain and hay, and eggs.
- It always carries 1 gem.