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Bestiary/Ice Fiend

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Ice Fiend
An ice fiend
General
Type Daemon
Category Daemons
Alignment Evil
Karma −18,000
Fame 18,000
Behavior Attacks on sight
Speed Medium
Stats
Strength 376–405
Dexterity 176–195
Intelligence 201–225
Hit points 226–243
Stamina 176–195
Mana 201–225
Damage 8–19
Armor 60
Resources
Carving 1 raw ribs

The Ice Fiend is a pale-blue daemon of the frozen depths. It's tougher than a common daemon in melee and casts spells nearly as well.

Overview

  • In-game name: an ice fiend
  • Corpse: an ice fiend corpse
  • Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), mixing spells with melee.

Stats

Stat Value
Strength 376–405
Dexterity 176–195
Intelligence 201–225
Hit points 226–243
Stamina 176–195 (same as its Dexterity)
Mana 201–225 (same as its Intelligence)
Melee damage 8–19
Armor rating 60
Fame / Karma 18,000 / −18,000

Skills

Skill Range
Wrestling 80.1–100.0
Evaluating Intelligence 80.1–90.0
Magery 80.1–90.0
Tactics 80.1–90.0
Magic Resistance 75.1–85.0

Abilities

Magic

It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 80.1–90.0 and its Evaluating Intelligence 80.1–90.0.

  • Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt, Explosion and Flame Strike.
  • Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
  • Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
  • Dispel: with 201+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).

Loot

Every ice fiend carries:

  • Gold: about 462–800 in total (from its "Filthy Rich" and "Average" loot)
  • 2 magic scrolls from circles 4–7. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.

It may also carry:

  • A magic weapon, armor piece or shield (up to 7 chances, from about 33% down to 0.5% each)
  • A musical instrument (about 2.4% or less)
  • A level 4 treasure map (1% chance)

Carving

Use a blade on the corpse to get:

  • 1 raw ribs

Location

  • The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.

Tips

  • Treat it as a harder-hitting daemon: high Wrestling, Magery 80–90.
  • It isn't immune to poison.