Bestiary/Ophidian Warrior
Appearance
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| General | |
|---|---|
| Type | Ophidian |
| Category | Reptiles & serpents |
| Alignment | Evil |
| Karma | −4,500 |
| Fame | 4,500 |
| Behavior | Attacks on sight |
| Speed | Fast |
| Stats | |
| Strength | 150–320 |
| Dexterity | 94–190 |
| Intelligence | 64–160 |
| Hit points | 128–155 |
| Stamina | 94–190 |
| Mana | 0 |
| Damage | 5–11 |
| Armor | 36 |
| Resources | |
| Carving | 1 raw ribs |
The Ophidian Warrior is a snake-bodied soldier of the ophidians, with 128–155 hit points and 60–85 Swordsmanship.
Overview
- In-game name: an ophidian warrior or an ophidian enforcer (picked at random)
- Corpse: an ophidian corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Movement: it is one of the faster creatures in the game (fast speed).
- Enemies: terathans and ophidians are sworn enemies and attack each other on sight.
- No mana: its script sets its mana to 0.
Stats
| Stat | Value |
|---|---|
| Strength | 150–320 |
| Dexterity | 94–190 |
| Intelligence | 64–160 |
| Hit points | 128–155 |
| Stamina | 94–190 (same as its Dexterity) |
| Mana | 0 |
| Melee damage | 5–11 |
| Armor rating | 36 |
| Fame / Karma | 4,500 / −4,500 |
Skills
| Skill | Range |
|---|---|
| Tactics | 75.1–90.0 |
| Magic Resistance | 70.1–85.0 |
| Swordsmanship | 60.1–85.0 |
Loot
Every ophidian warrior carries:
- Gold: about 90–225 in total (from its "Meager" and "Average" loot)
- 1 random gem (amber, amethyst, citrine, diamond, emerald, ruby, sapphire, star sapphire or tourmaline)
It may also carry:
- A magic weapon, armor piece or shield (up to 5 chances, from about 5% down to 0.2% each)
- A musical instrument (about 0.5% or less)
- A level 1 treasure map (1% chance)
Carving
Use a blade on the corpse to get:
- 1 raw ribs
Location
- Champion spawn: it is a level 2 creature of the Cold Blood champion spawn (champion: Rikktor), so it appears at the fixed Cold Blood altar at Felucca 5259, 837, and any of the 11 Lost Lands altars that rolls Cold Blood. Each one killed during a spawn gives the killer Valor and champion-title progress.
Champion spawns only exist if the staff have generated them (with the staff command [GenChamps); the code doesn't say whether that's been done on New Bradford.
Tips
- Ophidians and terathans are sworn enemies and attack each other on sight, so you can sometimes let them fight it out.
- It has no poison attack, unlike the ophidian knight.
