Bestiary/Rikktor
Appearance
![]() | |
| General | |
|---|---|
| Type | Champion (reptile) |
| Category | Champions |
| Alignment | Evil |
| Karma | −22,500 |
| Fame | 22,500 |
| Behavior | Attacks on sight |
| Speed | Very fast |
| Stats | |
| Strength | 701–900 |
| Dexterity | 201–350 |
| Intelligence | 51–100 |
| Hit points | 3,000 |
| Stamina | 203–650 |
| Mana | 51–100 |
| Damage | 28–55 |
| Armor | 130 |
| Resources | |
| Carving | 20 scales of each of 6 colors |
Rikktor is the champion of the Cold Blood spawn: a massive reptilian beast with the highest armor of any champion and an earthquake that shakes everyone around it.
Overview
- In-game name: Rikktor
- Corpse: the remains of Rikktor
- Behavior: it attacks the nearest target it sees and fights in melee.
- Movement: it is one of the faster creatures in the game (very fast speed).
Stats
| Stat | Value |
|---|---|
| Strength | 701–900 |
| Dexterity | 201–350 |
| Intelligence | 51–100 |
| Hit points | 3,000 |
| Stamina | 203–650 |
| Mana | 51–100 (same as its Intelligence) |
| Melee damage | 28–55 |
| Armor rating | 130 |
| Fame / Karma | 22,500 / −22,500 |
Skills
| Skill | Range |
|---|---|
| Magic Resistance | 140.2–160.0 |
| Anatomy | 100.0 |
| Tactics | 100.0 |
Abilities
Poison immunity
It is immune to all poison, so poisoned weapons, the Poison spell and poison potions do nothing to it.
Special behaviors
- Earthquake. Every time it hits someone in melee there's a 20% chance of an earthquake. Every player, pet and summon within 8 tiles (and any creature not on its team) loses 60% of their current hit points, at least 10 and at most 75 per quake.
- No Wrestling skill. Its script sets Anatomy and Tactics to 100 but never sets Wrestling, so its melee hit chance is lower than its other stats suggest.
Champion rewards
Rikktor is a champion: a champion appears at a champion altar when a spawn reaches its final stage, and killing it triggers the champion rewards.
- Power scrolls (Felucca only): 6 power scrolls are shared out at random among the players with looting rights (a player can get more than one). Each is a random non-crafting skill: +20 (5%), +15 (35%) or +10 (60%). If you're protected by another player through the Justice virtue, your protector may get a copy (60% for a Seeker, 80% for a Follower, 100% for a Knight of Justice).
- Valor: every player with looting rights gains 800 Valor points.
- Champion skull (Felucca only): the Power skull goes into the backpack of a random player with looting rights, or into the corpse if nobody qualifies. The six different skulls are needed to summon the Harrower.
- Gold rain: every open tile within 12 tiles of the body gets a pile of 500–1,000 gold over the next 10 seconds, with fire and explosion effects. This happens on any facet.
- Star room gate: after the champion dies, the altar opens a gate to the star room (Felucca 5143, 1774) for 2 minutes.
- No artifacts: its script lists champion artifacts, but the code only hands them out under Mondain's Legacy rules, so they never drop on New Bradford.
Loot
Every Rikktor carries:
- Gold: about 2,020–4,000 in total (from its "Ultra Rich" ×4 loot)
- 24 magic weapons, armor pieces or shields (guaranteed)
It may also carry:
- A musical instrument (about 8% or less)
Carving
Use a blade on the corpse to get:
- 20 scales of every color: 20 each of red, yellow, black, green, white and blue
Location
- Champion spawn: it is the champion of the Cold Blood spawn. It appears at the fixed Cold Blood altar at Felucca 5259, 837, and at any of the 11 Lost Lands altars that rolls Cold Blood when it starts, once the spawn's fourth level is cleared.
Champion spawns only exist if the staff have generated them (with the staff command [GenChamps); the code doesn't say whether that's been done on New Bradford.
Tips
- Stay at full health: an earthquake takes up to 75 hit points from everyone within 8 tiles, and it can chain if it keeps landing hits.
- Its 130 armor makes physical damage weak; spells are more reliable.
- Carve its corpse for 20 scales of each color (red, yellow, black, green, white and blue).
- Champions can move over and destroy obstacles in their way, and they see 18 tiles away, so you can't wall them off.
