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Bestiary/Timber Wolf

From New Bradford
Revision as of 01:23, 27 October 2026 by nb>Bestiary import (Bestiary: creature page generated from the shard's creature scripts)
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Timber Wolf
A timber wolf
General
Type Animal
Category —
Alignment Neutral
Karma 0
Fame 450
Behavior Only when attacked
Speed Medium
Stats
Strength 56–80
Dexterity 56–75
Intelligence 11–25
Hit points 34–48
Stamina 56–75
Mana 0
Damage 5–9
Armor 16
Taming
Tameable Yes
Min. skill 23.1
Control slots 1
Bondable Yes
Rideable No
Favorite food Meat
Resources
Carving 1 raw ribs, 5 hides (10 in Felucca)

The Timber Wolf is the easiest wolf to tame, needing only 23.1 Animal Taming. It's peaceful unless you attack it, and because of its low requirement it always obeys its owner.

Overview

  • In-game name: a timber wolf
  • Corpse: a timber wolf corpse
  • Behavior: it leaves you alone unless you attack it, then fights in melee (animal AI).

Stats

Stat Value
Strength 56–80
Dexterity 56–75
Intelligence 11–25
Hit points 34–48
Stamina 56–75 (same as its Dexterity)
Mana 0
Melee damage 5–9
Armor rating 16
Fame / Karma 450 / 0

Skills

Skill Range
Wrestling 40.1–60.0
Tactics 30.1–50.0
Magic Resistance 27.6–45.0
Resistances and damage types (not used on New Bradford)
The script also lists Age of Shadows resistances and damage types. New Bradford runs on Lord Blackthorn's Revenge combat rules, so these values have no effect in fights. They're shown here only for completeness.
Damage types 100% physical
Resistances Physical 15–20, Fire 5–10, Cold 10–15, Poison 5–10, Energy 5–10

Taming

Requirement Value
Minimum Animal Taming 23.1 (below this you have no chance)
Control slots 1
Maximum owners 5 (each previous owner makes it harder to tame)
Bonding Yes
Rideable No
Favorite food Meat
  • Success chance. For a first-time tame, your chance of success at the end of an attempt rises by about 2% per skill point and reaches 100% at 73.0 skill. Every previous owner adds 6 points to the difficulty.
  • Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
  • Stay close. You must stay within 6 tiles of it and keep a clear path to it.
  • Obedience. Once tamed, its taming requirement is 29.1 or lower, so it always obeys its owner.
  • Re-taming. If you've owned this one before, taming it again always succeeds ("That wasn't even challenging.").
  • After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
  • Dark wolf familiar. The taming code lets a tamer whose summoned familiar is a dark wolf always tame dire, grey, timber and white wolves. Whether players can summon a dark wolf familiar on New Bradford hasn't been checked.

Pack instinct

Timber wolves hunt better in groups. When several of your pets from the same pack group (the canine group: wolves, dogs and hell hounds) attack the same creature while standing next to it (within 1 tile), each gets extra melee damage:

  • 2 pets: +25%
  • 3 pets: +50%
  • 4 pets: +75%
  • 5 or more: +100%

All the pets must have the same owner. The bonus only applies against other creatures, not against players.

Bonding

Only the owner can bond with a timber wolf. Its taming requirement is 29.1 or lower, so there's no Animal Taming requirement to bond. Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.

Loot

It carries no loot.

Carving

Use a blade on the corpse to get:

  • 1 raw ribs
  • 5 hides, doubled to 10 in Felucca

Tips

  • A good first pet: 23.1 to try, and every attempt succeeds from 73.0.
  • It always obeys, because its requirement is under 29.1.
  • Wolves, dogs and hell hounds share a pack group; tame several for the pack instinct bonus.
  • Carve the corpse for 5 hides (10 in Felucca).