Bestiary/Bog Thing
Appearance
![]() | |
| General | |
|---|---|
| Type | Plant |
| Category | Plants |
| Alignment | Evil |
| Karma | −8,000 |
| Fame | 8,000 |
| Behavior | Attacks on sight |
| Speed | Slow |
| Stats | |
| Strength | 801–900 |
| Dexterity | 46–65 |
| Intelligence | 36–50 |
| Hit points | 481–540 |
| Stamina | 46–65 |
| Mana | 0 |
| Damage | 10–23 |
| Armor | 28 |
| Resources | |
| Carving | Nothing |
The Bog Thing is a huge walking mass of swamp plants with 481–540 hit points. It grows boglings when hit, and when it's badly hurt it eats them to heal.
Overview
- In-game name: a bog thing
- Corpse: a plant corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Movement: it is one of the slower creatures in the game (slow speed), so you can outrun it.
- Bard skills: it can't be provoked, calmed with Peacemaking or discorded.
- No mana: its script sets its mana to 0.
Stats
| Stat | Value |
|---|---|
| Strength | 801–900 |
| Dexterity | 46–65 |
| Intelligence | 36–50 |
| Hit points | 481–540 |
| Stamina | 46–65 (same as its Dexterity) |
| Mana | 0 |
| Melee damage | 10–23 |
| Armor rating | 28 |
| Fame / Karma | 8,000 / −8,000 |
Skills
| Skill | Range |
|---|---|
| Magic Resistance | 90.1–95.0 |
| Tactics | 70.1–85.0 |
| Wrestling | 65.1–80.0 |
Abilities
Poison immunity
It is immune to all poison, so poisoned weapons, the Poison spell and poison potions do nothing to it.
Special behaviors
- Grows and eats boglings. Each time it's hit in melee there's a 25% chance it does something:
- while it has more than a quarter of its hit points, it grows a bogling at a random spot nearby, which attacks whoever hit it;
- once it's at a quarter or less, it instead eats every bogling within 2 tiles (unless it's already at full health), healing by half of each bogling's current hit points.
Loot
Every bog thing carries:
- Gold: about 120–300 in total (from its "Average" ×2 loot)
- 10 logs (or, 25% of the time, 10 boards instead)
- 3 reagents (random)
- 2 seeds
It may also carry:
- A magic weapon, armor piece or shield (up to 6 chances, from about 5% down to 0.5% each)
- A musical instrument (about 0.8% or less)
Carving
There's nothing to carve from its corpse.
Tips
- Kill the boglings as they appear, especially once it's below a quarter of its health, or it will eat them to heal.
- Spells and archery don't make it grow boglings; only melee hits do.
- Bard skills don't work on it, and it's immune to all poison.
