Bestiary/Parrot
Appearance
Colors come from the client's art and may not be exact. | |
| General | |
|---|---|
| Type | Animal (bird) |
| Category | Animals |
| Alignment | Neutral to evil |
| Karma | −623–0 |
| Fame | 0–1,248 |
| Behavior | Only when attacked |
| Speed | Medium |
| Stats | |
| Strength | 10 |
| Dexterity | 25–40 |
| Intelligence | 10 |
| Hit points | 10 |
| Stamina | 25–40 |
| Mana | 10 |
| Damage | Unknown |
| Armor | 0–5 |
| Taming | |
| Tameable | Yes |
| Min. skill | 0.0 |
| Control slots | 1 |
| Bondable | Yes |
| Rideable | No |
| Favorite food | Meat |
| Resources | |
| Carving | Nothing |
The Parrot is a small bird that anyone can tame. Its script file is marked as being for the UO 3D client only, and it's a very simple creature: no loot, nothing to carve and no special abilities.
Overview
- In-game name: a parrot
- Corpse: a parrot corpse
- Behavior: it leaves you alone unless you attack it, then fights in melee (animal AI).
- Note: the parrot's script file is named (UO 3D Only) Parrot.cs. Whether every player's client shows it correctly hasn't been checked.
Stats
| Stat | Value |
|---|---|
| Strength | 10 |
| Dexterity | 25–40 |
| Intelligence | 10 |
| Hit points | 10 |
| Stamina | 25–40 (same as its Dexterity) |
| Mana | 10 (same as its Intelligence) |
| Melee damage | not set in its script (uses the default unarmed damage) |
| Armor rating | 0–5 |
| Fame / Karma | 0–1,248 / −623–0 |
Skills
| Skill | Range |
|---|---|
| Tactics | 6.0 |
| Wrestling | 6.0 |
| Magic Resistance | 5.0 |
Its script uses fixed skill values rather than ranges, and sets no melee damage. Its exact damage per hit isn't defined in its own script.
Taming
| Requirement | Value |
|---|---|
| Minimum Animal Taming | 0.0 (anyone can try, even with no skill) |
| Control slots | 1 |
| Maximum owners | 5 (each previous owner makes it harder to tame) |
| Bonding | Yes |
| Rideable | No |
| Favorite food | Meat |
- Success chance. For a first-time tame, your chance of success at the end of an attempt rises by about 2% per skill point and reaches 100% at 49.9 skill. Every previous owner adds 6 points to the difficulty.
- Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
- Stay close. You must stay within 6 tiles of it and keep a clear path to it.
- Obedience. Once tamed, its taming requirement is 29.1 or lower, so it always obeys its owner.
- Re-taming. If you've owned this one before, taming it again always succeeds ("That wasn't even challenging.").
- After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
Bonding
Only the owner can bond with a parrot. Its taming requirement is 29.1 or lower, so there's no Animal Taming requirement to bond. Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.
Loot
It carries no loot.
Carving
There's nothing to carve from its corpse.
Tips
- Its minimum is 0.0 and every attempt succeeds from 49.9, so anyone can tame one.
- It always obeys its owner.
- It drops nothing and can't be carved; it's purely a companion.