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Bestiary/Shadow Fiend

From New Bradford
Revision as of 14:30, 27 October 2026 by nb>Admin (Remove staff command and code-check wording)
Shadow Fiend
A shadow fiend
General
Type Undead
Category Undead
Alignment Evil
Karma −1,000
Fame 1,000
Behavior Attacks on sight
Speed Medium
Stats
Strength 46–55
Dexterity 121–130
Intelligence 46–55
Hit points 28–33
Stamina 46–55
Mana 46–55
Damage 10–22
Armor 0
Resources
Carving Nothing

The Shadow Fiend is a small, fragile shadow creature (28–33 hit points) that hits surprisingly hard (10–22) and steals from corpses. Anything it takes is lost when it dies.

Overview

  • In-game name: a shadow fiend
  • Corpse: none (deleted on death)
  • Behavior: it attacks the nearest target it sees and fights in melee.
  • Rummages corpses: from time to time it takes a random item from a corpse within 2 tiles (*rummages through a corpse and takes an item*). Loot your kills quickly near one.
  • No corpse: its corpse disappears as soon as it dies.

Stats

Stat Value
Strength 46–55
Dexterity 121–130
Intelligence 46–55
Hit points 28–33
Stamina 46–55
Mana 46–55 (same as its Intelligence)
Melee damage 10–22
Armor rating 0
Fame / Karma 1,000 / −1,000

Skills

Skill Range
Magic Resistance 20.1–30.0
Tactics 20.1–30.0
Wrestling 20.1–30.0

Special behaviors

  • Destroys what it steals. It rummages through corpses like other scavengers, but when it dies its backpack is destroyed and its corpse is deleted, so nothing it took can be recovered.
  • Reveals the hidden (once). 30 seconds after it appears, it reveals every hidden player within 3 tiles that it could harm. This only happens once (and again once after each server restart), not over and over.
  • No corpse. It leaves no corpse and has no loot packs.

Loot

It drops nothing: it has no loot packs, its corpse is deleted and its backpack is destroyed when it dies.

Carving

There's nothing to carve: it leaves no corpse.

Tips

  • Kill it before it reaches your kills' corpses, or the items it grabs are gone for good.
  • Easy to kill: only 28–33 hit points.
  • There's no reward for killing it except protecting your loot.