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Bestiary/Orcish Lord

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Orcish Lord
An orcish lord
General
Type Humanoid
Category Humanoids & tribes
Alignment Evil
Karma −2,500
Fame 2,500
Behavior Attacks on sight
Speed Medium
Stats
Strength 147–215
Dexterity 91–115
Intelligence 61–85
Hit points 95–123
Stamina 91–115
Mana 61–85
Damage 4–14
Armor 0
Resources
Carving 1 raw ribs

The Orcish Lord is a big, armored orc chief with 95–123 hit points. It carries a ringmail tunic and odds and ends. A second kind, identical in the fight, is the orcish lord that an orc brute calls up when it's hit by spells; that one leaves nothing behind.

Overview

  • In-game name: an orcish lord
  • Corpse: an orcish corpse
  • Behavior: it attacks the nearest target it sees and fights in melee.
  • Enemies: savages and orcs are enemies and attack each other on sight.
  • Rummages corpses: from time to time it takes a random item from a corpse within 2 tiles (*rummages through a corpse and takes an item*). Loot your kills quickly near one.
  • Speech: it speaks orcish.
  • Two kinds, same stats: the summoned kind has exactly the same stats and skills; only its loot and rewards differ.

Stats

Stat Orcish lord Brute-summoned
Strength 147–215 147–215
Dexterity 91–115 91–115
Intelligence 61–85 61–85
Hit points 95–123 95–123
Stamina 91–115 (same as its Dexterity) 91–115 (same as its Dexterity)
Mana 61–85 (same as its Intelligence) 61–85 (same as its Intelligence)
Melee damage 4–14 4–14
Armor rating 0 0
Fame / Karma 2,500 / −2,500 2,500 / −2,500

Skills

Skill Orcish lord Brute-summoned
Tactics 75.1–90.0 75.1–90.0
Magic Resistance 70.1–85.0 70.1–85.0
Swordsmanship 60.1–85.0 60.1–85.0
Wrestling 60.1–85.0 60.1–85.0

Special behaviors

  • Orcish kin mask. It won't treat a player wearing an orcish kin mask as an enemy, so a masked player can walk among orcs. But if a masked player attacks it (or does anything else hostile to it), the mask is destroyed and they take 50 fire damage.
  • Summoned lords (from orc brutes). An orc brute calls one up next to anyone who damages it with a spell. These lords start with no backpack, give no fame or karma, drop no treasure map and leave no corpse (it's deleted as they die), so there's nothing to gain from killing them.

Loot

Every orcish lord carries:

  • Gold: about 90–225 in total (from its "Meager" and "Average" loot)
  • a ringmail tunic
  • one of: a lockpick, a mortar and pestle, an empty bottle, raw ribs or a shovel

It may also carry:

  • A magic weapon, armor piece or shield (up to 5 chances, from about 5% down to 0.2% each)
  • A musical instrument (about 0.5% or less)
  • a random reagent (30%)
  • a bola ball (20%), which a tinker can make into a bola
  • A level 1 treasure map (1% chance)

Everything above is for the normal orcish lord. The kind summoned by an orc brute has nothing: no pack, no corpse and no fame or karma.

Carving

Use a blade on the corpse to get:

  • 1 raw ribs

Location

  • The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.

Tips

  • Its armor rating is 0, so ordinary weapons hit it full force.
  • It rummages through corpses, so loot your kills before it reaches them.
  • If an orc brute is near, don't fight it with spells, or more orcish lords will keep arriving.