Jump to content

Bestiary/Terathan Avenger

From New Bradford
Revision as of 03:28, 27 October 2026 by nb>Bestiary import (Bestiary: new creature page generated from the shard's creature scripts)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Terathan Avenger
A terathan avenger
General
Type Arachnid (terathan)
Category Arachnids & insects
Alignment Evil
Karma −15,000
Fame 15,000
Behavior Attacks on sight
Speed Medium
Stats
Strength 467–645
Dexterity 77–95
Intelligence 126–150
Hit points 296–372
Stamina 77–95
Mana 46–70
Damage 18–22
Armor 50
Resources
Carving 2 raw ribs

The Terathan Avenger is the terathans' elite warrior: a spellcaster with high melee skills and a Deadly poison bite.

Overview

  • In-game name: a terathan avenger
  • Corpse: a terathan avenger corpse
  • Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), mixing spells with melee.
  • Enemies: terathans and ophidians are sworn enemies and attack each other on sight.

Stats

Stat Value
Strength 467–645
Dexterity 77–95
Intelligence 126–150
Hit points 296–372
Stamina 77–95 (same as its Dexterity)
Mana 46–70
Melee damage 18–22
Armor rating 50
Fame / Karma 15,000 / −15,000

Skills

Skill Range
Tactics 90.1–100.0
Wrestling 90.1–100.0
Evaluating Intelligence 70.3–100.0
Magery 70.3–100.0
Magic Resistance 65.1–80.0
Poisoning 60.1–80.0

Abilities

Magic

It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 70.3–100.0 and its Evaluating Intelligence 70.3–100.0.

  • Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt and Explosion. A stronger one (with more Magery) can also cast Flame Strike.
  • Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
  • Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
  • Dispel: with 126+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).

Poison attack

Each time its melee attack hits, there's a 50% chance it also poisons the target with Deadly poison.

  • Deadly poison deals 12.5% of your current hit points (at least 7, at most 26) every 4 seconds, for up to 10 ticks.
  • Cure it with a cure potion, the Cure or Arch Cure spell, or a healer's bandages and the Healing skill. Higher levels are harder to cure.

Poison immunity: it is immune to poison up to Deadly (Lesser, Regular, Greater, Deadly). Only stronger poison affects it.

Loot

Every terathan avenger carries:

  • Gold: about 520–700 in total (from its "Rich" ×2 loot)

It may also carry:

  • A magic weapon, armor piece or shield (up to 6 chances, from about 20% down to 1% each)
  • A musical instrument (about 2% or less)
  • A level 3 treasure map (1% chance)

Carving

Use a blade on the corpse to get:

  • 2 raw ribs

Location

  • Champion spawn: it is a level 4 creature of the Arachnid champion spawn (champion: Mephitis), so it appears at the fixed Arachnid altar at Felucca 5190, 1607, and any of the 11 Lost Lands altars that rolls Arachnid. Each one killed during a spawn gives the killer Valor and champion-title progress.

Champion spawns only exist if the staff have generated them (with the staff command [GenChamps); the code doesn't say whether that's been done on New Bradford.

Tips

  • It combines up to 100 Magery with 90–100 Wrestling and Deadly poison — treat it as one of the most dangerous terathans.
  • Its loot is two "Rich" packs (about 520–700 gold) and it can drop level 3 treasure maps.
  • It's a level 4 creature of the Arachnid champion spawn.