Bestiary/Terathan Matriarch
Appearance
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| General | |
|---|---|
| Type | Arachnid (terathan) |
| Category | Arachnids & insects |
| Alignment | Evil |
| Karma | −10,000 |
| Fame | 10,000 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 316–405 |
| Dexterity | 96–115 |
| Intelligence | 366–455 |
| Hit points | 190–243 |
| Stamina | 96–115 |
| Mana | 366–455 |
| Damage | 11–14 |
| Armor | 0 |
| Resources | |
| Carving | Nothing |
The Terathan Matriarch rules the terathans. She's a powerful mage with high Magery and Magic Resistance, and she carries spider's silk and necromancy reagents.
Overview
- In-game name: a terathan matriarch
- Corpse: a terathan matriarch corpse
- Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), mixing spells with melee.
- Enemies: terathans and ophidians are sworn enemies and attack each other on sight.
Stats
| Stat | Value |
|---|---|
| Strength | 316–405 |
| Dexterity | 96–115 |
| Intelligence | 366–455 |
| Hit points | 190–243 |
| Stamina | 96–115 (same as its Dexterity) |
| Mana | 366–455 (same as its Intelligence) |
| Melee damage | 11–14 |
| Armor rating | 0 |
| Fame / Karma | 10,000 / −10,000 |
Skills
| Skill | Range |
|---|---|
| Evaluating Intelligence | 90.1–100.0 |
| Magery | 90.1–100.0 |
| Magic Resistance | 90.1–100.0 |
| Wrestling | 60.1–80.0 |
| Tactics | 50.1–70.0 |
Abilities
Magic
It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 90.1–100.0 and its Evaluating Intelligence 90.1–100.0.
- Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt, Explosion and Flame Strike.
- Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
- Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
- Dispel: with 366+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).
Loot
Every terathan matriarch carries:
- Gold: about 380–650 in total (from its "Rich" and "Average" ×2 loot)
- 2 magic scrolls from circles 4–7. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.
- 1 random potion: Agility, Strength, Refresh, Lesser Cure, Lesser Heal or Lesser Poison
- 5 spider's silk
- 4–10 necromancy reagents (only because Necromancy is enabled on New Bradford)
It may also carry:
- A magic weapon, armor piece or shield (up to 9 chances, from about 20% down to 0.5% each)
- A musical instrument (about 1.8% or less)
- A level 4 treasure map (1% chance)
Carving
There's nothing to carve from its corpse.
Location
- Champion spawn: it is a level 3 creature of the Arachnid champion spawn (champion: Mephitis), so it appears at the fixed Arachnid altar at Felucca 5190, 1607, and any of the 11 Lost Lands altars that rolls Arachnid. Each one killed during a spawn gives the killer Valor and champion-title progress.
Champion spawns only exist if the staff have generated them (with the staff command [GenChamps); the code doesn't say whether that's been done on New Bradford.
Tips
- She's a strong caster (Magery 90–100), so bring magic resistance or a fast pet.
- Her armor rating is 0, so physical attacks land well.
- She can drop level 4 treasure maps and two medium-circle scrolls.
- She's a level 3 creature of the Arachnid champion spawn.
