Bestiary/Greater Mongbat
Appearance
| General | |
|---|---|
| Type | Monster |
| Category | Fey & magical creatures |
| Alignment | Evil |
| Karma | −450 |
| Fame | 450 |
| Behavior | Attacks on sight |
| Speed | Medium |
| Stats | |
| Strength | 56–80 |
| Dexterity | 61–80 |
| Intelligence | 26–50 |
| Hit points | 34–48 |
| Stamina | 61–80 |
| Mana | 26–50 |
| Damage | 5–7 |
| Armor | 10 |
| Taming | |
| Tameable | Yes |
| Min. skill | 71.1 |
| Control slots | 1 |
| Bondable | Yes |
| Rideable | No |
| Favorite food | Meat |
| Resources | |
| Carving | 1 raw ribs, 6 hides |
The Greater Mongbat is a bigger, tougher mongbat that attacks on sight. It needs 71.1 Animal Taming.
Overview
- In-game name: a greater mongbat
- Corpse: a mongbat corpse
- Behavior: it attacks the nearest target it sees and fights in melee.
- Corpse note: its corpse is named a mongbat corpse.
Stats
| Stat | Value |
|---|---|
| Strength | 56–80 |
| Dexterity | 61–80 |
| Intelligence | 26–50 |
| Hit points | 34–48 |
| Stamina | 61–80 |
| Mana | 26–50 |
| Melee damage | 5–7 |
| Armor rating | 10 |
| Fame / Karma | 450 / −450 |
Skills
| Skill | Range |
|---|---|
| Tactics | 35.1–50.0 |
| Wrestling | 20.1–35.0 |
| Magic Resistance | 15.1–30.0 |
Taming
| Requirement | Value |
|---|---|
| Minimum Animal Taming | 71.1 (below this you have no chance) |
| Control slots | 1 |
| Maximum owners | 5 (each previous owner makes it harder to tame) |
| Bonding | Yes |
| Rideable | No |
| Favorite food | Meat |
- Success chance. For a first-time tame, your chance of success at the end of an attempt is about 58% at 100.0 skill, and it improves as your skill rises. Every previous owner adds 6 points to the difficulty.
- Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
- Stay close. You must stay within 6 tiles of it and keep a clear path to it.
- Obedience. Once tamed, how often it obeys depends on your Animal Taming and Animal Lore (taming counts four times as much as lore). With both at 71.1 it obeys about 70% of the time, and at about 76.0 it reaches the 99% maximum. Below 71.1 the chance drops quickly, to as low as 22%.
- Re-taming. If you've owned this one before, taming it again always succeeds ("That wasn't even challenging.").
- After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.
Bonding
Only the owner can bond with a greater mongbat, and they need at least 71.1 Animal Taming (base skill). Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.
Loot
Every greater mongbat carries:
- Gold: about 1–25 in total (from its "Poor" loot)
It may also carry:
- A musical instrument (well under 1%: about 0.02%)
Carving
Use a blade on the corpse to get:
- 1 raw ribs
- 6 hides
Location
- The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.
Tips
- It attacks on sight.
- At 100.0 skill each attempt has about a 58% chance.
- It has far more hit points than a regular mongbat (34–48 vs 4–6).
- Carve the corpse for 1 raw ribs and 6 hides.