Jump to content

Bestiary/Meer Captain

From New Bradford
Revision as of 00:30, 31 October 2026 by nb>Admin (Link skills, speed and bonding)
Meer Captain
A meer captain
General
Type Meer
Category Juka, Meer & Chaos Dragoons
Alignment Good
Karma 5,000
Fame 2,000
Behavior Attacks evil creatures and players
Speed Medium
Stats
Strength 96–110
Dexterity 186–200
Intelligence 96–110
Hit points 58–66
Stamina 186–200
Mana 96–110
Damage 5–15
Armor 28
Resources
Carving Nothing

The Meer Captain leads Meer warriors: a crossbow archer with master Archery and Swordsmanship that heals its troops and protects itself with a magic shield. The Meer have good karma and fight only the evil: they attack creatures and players with negative karma and leave good-karma players alone.

Overview

  • In-game name: a meer captain
  • Corpse: a meer corpse
  • Behavior: it attacks creatures and players with negative karma (evil) on sight, ignores everyone else, and fights at range with a bow or crossbow (archer AI), keeping its distance.
  • Bard skills: it can't be provoked, calmed with Peacemaking or discorded.
  • Notoriety: it shows as innocent (blue).
  • Rummages corpses: from time to time it takes a random item from a corpse within 2 tiles (*rummages through a corpse and takes an item*). Loot your kills quickly near one.
  • Archer: it uses the archer AI with a crossbow, and also carries a random sword.

Stats

Stat Value
Strength 96–110
Dexterity 186–200
Intelligence 96–110
Hit points 58–66
Stamina 186–200 (same as its Dexterity)
Mana 96–110 (same as its Intelligence)
Melee damage 5–15
Armor rating 28
Fame / Karma 2,000 / 5,000

Skills

Skill Range
Magic Resistance 91.0–100.0
Tactics 91.0–100.0
Archery 90.1–100.0
Swordsmanship 90.1–100.0
Wrestling 80.9–89.9

Special behaviors

  • Spell shield. Whenever it's fighting and its shield has run out, it raises a magic reflection shield worth 5–7 points. Spells cast at it bounce back to the caster until the points are used up (higher-circle spells use up more), then it renews the shield.
  • Heals meer warriors. Every 10–15 seconds it heals every injured friendly meer warrior within 8 tiles by 20–30 hit points (not if the warrior is poisoned or mortally wounded).

Loot

Every meer captain carries:

  • Gold: about 30–75 in total (from its "Meager" loot)
  • two bundles of 10–20 crossbow bolts
  • a bag of 10–20 reagents
  • its crossbow and a sword (longsword, cutlass, broadsword, katana, scimitar or viking sword)

It may also carry:

  • A magic weapon, armor piece or shield (up to 2 chances, from about 1% down to 0.2% each)
  • A musical instrument (about 0.1% or less)

Carving

There's nothing to carve from its corpse.

Tips

  • Mages: expect your first few spells to be reflected back at you.
  • Kill the captain first to stop the healing.
  • It shows blue (innocent), and it has +5,000 karma, so killing it costs karma.
  • Bard skills don't work on it.
  • It rummages through corpses, so loot your kills before it reaches them.