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Bestiary/Dog

From New Bradford
Revision as of 03:28, 27 October 2026 by nb>Bestiary import (Bestiary: add category, Deceit location and triple-damage notes from the shard's scripts)
Dog
A dog
General
Type Animal
Category Animals
Alignment Good
Karma 300
Fame 0
Behavior Only when attacked
Speed Medium
Stats
Strength 27–37
Dexterity 28–43
Intelligence 29–37
Hit points 17–22
Stamina 28–43
Mana 0
Damage 4–7
Armor 12
Taming
Tameable Yes
Min. skill −15.3
Control slots 1
Bondable Yes
Rideable No
Favorite food Meat
Resources
Carving 1 raw ribs

The Dog is a weak, friendly animal that anyone can tame, even with no Animal Taming skill at all. It only fights when attacked.

Overview

  • In-game name: a dog
  • Corpse: a dog corpse
  • Looks: each dog spawns with a random animal color.
  • Behavior: it leaves you alone unless you attack it, then fights in melee (animal AI).

Stats

Stat Value
Strength 27–37
Dexterity 28–43
Intelligence 29–37
Hit points 17–22
Stamina 28–43 (same as its Dexterity)
Mana 0
Melee damage 4–7
Armor rating 12
Fame / Karma 0 / 300

Skills

Skill Range
Magic Resistance 22.1–47.0
Tactics 19.2–31.0
Wrestling 19.2–31.0
Resistances and damage types (not used on New Bradford)
The script also lists Age of Shadows resistances and damage types. New Bradford runs on Lord Blackthorn's Revenge combat rules, so these values have no effect in fights. They're shown here only for completeness.
Damage types 100% physical
Resistances Physical 10–15

Taming

Requirement Value
Minimum Animal Taming −15.3 (anyone can try, even with no skill)
Control slots 1
Maximum owners 5 (each previous owner makes it harder to tame)
Bonding Yes
Rideable No
Favorite food Meat
  • Anyone can try. Its minimum is below 0, so you can tame it even with no Animal Taming skill.
  • Success chance. For a first-time tame, your chance of success at the end of an attempt rises by about 2% per skill point and reaches 100% at 34.6 skill (about 31% even at 0 skill). Every previous owner adds 6 points to the difficulty.
  • Don't hurt it. If it takes any damage during your attempt, taming fails with "The animal is too angry to continue taming."
  • Stay close. You must stay within 6 tiles of it and keep a clear path to it.
  • Obedience. Once tamed, its taming requirement is 29.1 or lower, so it always obeys its owner.
  • Re-taming. If you've owned this one before, taming it again always succeeds ("That wasn't even challenging.").
  • After its first tame, its skills drop to 90% of their wild values, or 86% if it was paralyzed while you tamed it. Its stats don't drop.

Pack instinct

Dogs hunt better in groups. When several of your pets from the same pack group (the canine group: wolves, dogs and hell hounds) attack the same creature while standing next to it (within 1 tile), each gets extra melee damage:

  • 2 pets: +25%
  • 3 pets: +50%
  • 4 pets: +75%
  • 5 or more: +100%

All the pets must have the same owner. The bonus only applies against other creatures, not against players.

Bonding

Only the owner can bond with a dog. Its taming requirement is 29.1 or lower, so there's no Animal Taming requirement to bond. Feed it to start bonding, then feed it again after 7 days to finish. When you see "Your pet has bonded with you!", it's done.

Loot

It carries no loot.

Carving

Use a blade on the corpse to get:

  • 1 raw ribs

Tips

  • Anyone can tame a dog: at 0 skill each attempt already has about a 31% chance, and it's certain from 34.6.
  • It always obeys its owner.
  • Dogs share the canine pack group with wolves and hell hounds, so they add to the pack instinct bonus.
  • It's a cheap way to practice Animal Taming at very low skill.