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Bestiary/Ice Serpent

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Ice Serpent
A giant ice serpent
General
Type Reptile
Category Reptiles & serpents
Alignment Evil
Karma −3,500
Fame 3,500
Behavior Attacks on sight
Speed Medium
Stats
Strength 216–245
Dexterity 26–50
Intelligence 66–85
Hit points 130–147
Stamina 26–50
Mana 0
Damage 7–17
Armor 32
Resources
Carving 4 raw ribs, 15 spined hides

The Ice Serpent (in game, a giant ice serpent) is a big, slow-witted serpent of the frozen lands. It has no poison, but it carries random equipment and has a small chance at a glacial staff.

Overview

  • In-game name: a giant ice serpent
  • Corpse: an ice serpent corpse
  • Behavior: it attacks the nearest target it sees and fights in melee.
  • No mana: its script sets its mana to 0.
  • Old name: its script keeps the old type name Iceserpant as an alias, so old saves still load.
  • Death Adder charm: it's one of the serpents a necromancer's Death Adder familiar can charm (its script marks it DeathAdderCharmable).

Stats

Stat Value
Strength 216–245
Dexterity 26–50
Intelligence 66–85
Hit points 130–147
Stamina 26–50 (same as its Dexterity)
Mana 0
Melee damage 7–17
Armor rating 32
Fame / Karma 3,500 / −3,500

Skills

Skill Range
Tactics 75.1–80.0
Wrestling 60.1–80.0
Anatomy 27.5–50.0
Magic Resistance 25.1–40.0

Loot

Every ice serpent carries:

  • Gold: about 30–75 in total (from its "Meager" loot)
  • a random weapon, armor piece or shield
  • a body part or bones: a left arm, right arm, torso or bone (10% each), a rib cage (20%) or a pile of bones (40%)

It may also carry:

  • A magic weapon, armor piece or shield (up to 2 chances, from about 1% down to 0.2% each)
  • A musical instrument (about 0.1% or less)
  • a glacial staff (2.5%)

Carving

Use a blade on the corpse to get:

  • 4 raw ribs
  • 15 spined hides

Location

  • The Deceit brazier (a scripted item named for the dungeon Deceit): double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.

Tips

  • No poison and no breath: a plain melee fight.
  • Carve it for 15 spined hides and 4 raw ribs.