Bestiary/Dark Wisp
Appearance
| General | |
|---|---|
| Type | Wisp |
| Category | Fey & magical creatures |
| Alignment | Evil |
| Karma | −4,000 |
| Fame | 4,000 |
| Behavior | Only when attacked |
| Speed | Fast |
| Stats | |
| Strength | 196–225 |
| Dexterity | 196–225 |
| Intelligence | 196–225 |
| Hit points | 118–135 |
| Stamina | 196–225 |
| Mana | 196–225 |
| Damage | 17–18 |
| Armor | 40 |
| Resources | |
| Carving | Nothing |
The Dark Wisp is a shadowy wisp with the same stats as a normal wisp but evil karma. In game it's simply called a wisp.
Overview
- In-game name: a wisp (the same name as a normal wisp)
- Corpse: a wisp corpse
- Ethic: it's tied to the Evil ethic, and it has negative karma, unlike the normal wisp.
- Behavior: it leaves you alone unless you attack it, then fights like a spellcaster (mage AI), mixing spells with melee.
- Movement: it is one of the faster creatures in the game (fast speed).
- Enemies: fey creatures (wisps, pixies, centaurs, ethereal warriors and the like) and the undead are enemies and attack each other on sight.
- Speech: it speaks the wisp language.
- Quick to switch targets: it looks for a new target every second.
Stats
| Stat | Value |
|---|---|
| Strength | 196–225 |
| Dexterity | 196–225 |
| Intelligence | 196–225 |
| Hit points | 118–135 |
| Stamina | 196–225 (same as its Dexterity) |
| Mana | 196–225 (same as its Intelligence) |
| Melee damage | 17–18 |
| Armor rating | 40 |
| Fame / Karma | 4,000 / −4,000 |
Skills
| Skill | Range |
|---|---|
| Evaluating Intelligence | 80.0 |
| Magery | 80.0 |
| Magic Resistance | 80.0 |
| Tactics | 80.0 |
| Wrestling | 80.0 |
Abilities
Magic
It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 80.0 and its Evaluating Intelligence 80.0.
- Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt, Explosion and Flame Strike.
- Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
- Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
- Dispel: with 196+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).
Loot
Every dark wisp carries:
- Gold: about 320–500 in total (from its "Rich" and "Average" loot)
It may also carry:
- A magic weapon, armor piece or shield (up to 6 chances, from about 20% down to 0.5% each)
- A musical instrument (about 1.4% or less)
Carving
There's nothing to carve from its corpse.
Tips
- It looks like a shadow wisp but fights like a full wisp; don't underestimate it.
- Same loot as a wisp: "Rich" plus "Average".