Bestiary/Lich: Difference between revisions
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| damage = 24–26 | | damage = 24–26 | ||
| armor = 50 | | armor = 50 | ||
| speed = Fast | | speed = [[Movement Speeds|Fast]] | ||
| tameable = No | | tameable = No | ||
| taming_section = | | taming_section = | ||
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! Skill !! Range | ! Skill !! Range | ||
|- | |- | ||
| Evaluating Intelligence || 100.0 | | [[Skills/Evaluating Intelligence|Evaluating Intelligence]] || 100.0 | ||
|- | |- | ||
| Magic Resistance || 80.1–100.0 | | [[Skills/Resisting Spells|Magic Resistance]] || 80.1–100.0 | ||
|- | |- | ||
| Necromancy || 89.0–99.1 | | [[Skills/Necromancy|Necromancy]] || 89.0–99.1 | ||
|- | |- | ||
| Spirit Speak || 90.0–99.0 | | [[Skills/Spirit Speak|Spirit Speak]] || 90.0–99.0 | ||
|- | |- | ||
| Meditation || 85.1–95.0 | | [[Skills/Meditation|Meditation]] || 85.1–95.0 | ||
|- | |- | ||
| Tactics || 70.1–90.0 | | [[Skills/Tactics|Tactics]] || 70.1–90.0 | ||
|- | |- | ||
| Magery || 70.1–80.0 | | [[Skills/Magery|Magery]] || 70.1–80.0 | ||
|} | |} | ||
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== Location == | == Location == | ||
* '''Champion spawn:''' it is a level 3 creature of the ''Unholy Terror'' champion spawn (champion: [[Bestiary/Neira|Neira]]), so it appears at the fixed ''Unholy Terror'' altar at 5179, 709, and any of the 11 Lost Lands altars that rolls ''Unholy Terror''. Each one killed during a spawn gives the killer Valor and champion-title progress. | * '''Champion spawn:''' it is a level 3 creature of the ''Unholy Terror'' champion spawn (champion: [[Bestiary/Neira|Neira]]), so it appears at the fixed ''Unholy Terror'' altar at 5179, 709, and any of the 11 Lost Lands altars that rolls ''Unholy Terror''. Each one killed during a spawn gives the killer Valor and champion-title progress. | ||
* '''The Deceit brazier''' | * '''The Deceit brazier''': double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to '''attack the closest target''', even if it would normally leave you alone, and it stays within 5 tiles of the brazier. | ||
== Tips == | == Tips == | ||
Latest revision as of 22:51, 30 October 2026
| General | |
|---|---|
| Type | Undead |
| Category | Undead |
| Alignment | Evil |
| Karma | −8,000 |
| Fame | 8,000 |
| Behavior | Attacks on sight |
| Speed | Fast |
| Stats | |
| Strength | 171–200 |
| Dexterity | 126–145 |
| Intelligence | 276–305 |
| Hit points | 103–120 |
| Stamina | 126–145 |
| Mana | 276–305 |
| Damage | 24–26 |
| Armor | 50 |
| Resources | |
| Carving | Nothing |
The Lich is an undead sorcerer with 100 Evaluating Intelligence, 89–99 Necromancy and heavy fists (24–26). It's quick, rummages through corpses and drops a gnarled staff.
Overview
- In-game name: a lich
- Corpse: a lich's corpse
- Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), mixing spells with melee.
- Movement: it is one of the faster creatures in the game (fast speed).
- Enemies: fey creatures (wisps, pixies, centaurs, ethereal warriors and the like) and the undead are enemies and attack each other on sight.
- Rummages corpses: from time to time it takes a random item from a corpse within 2 tiles (*rummages through a corpse and takes an item*). Loot your kills quickly near one.
- Bleed immune: bleed attacks (a weapon special New Bradford enables) don't affect it.
Stats
| Stat | Value |
|---|---|
| Strength | 171–200 |
| Dexterity | 126–145 |
| Intelligence | 276–305 |
| Hit points | 103–120 |
| Stamina | 126–145 (same as its Dexterity) |
| Mana | 276–305 (same as its Intelligence) |
| Melee damage | 24–26 |
| Armor rating | 50 |
| Fame / Karma | 8,000 / −8,000 |
Skills
| Skill | Range |
|---|---|
| Evaluating Intelligence | 100.0 |
| Magic Resistance | 80.1–100.0 |
| Necromancy | 89.0–99.1 |
| Spirit Speak | 90.0–99.0 |
| Meditation | 85.1–95.0 |
| Tactics | 70.1–90.0 |
| Magery | 70.1–80.0 |
Abilities
Magic
It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 70.1–80.0 and its Evaluating Intelligence 100.0.
- Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt and Explosion. A stronger one (with more Magery) can also cast Flame Strike.
- Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
- Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
- Necromancy: with 89.0–99.1 Necromancy it also casts necromancer spells (New Bradford has Necromancy enabled). How often depends on its Necromancy compared with its Magery. Necro damage spells: Pain Spike, Poison Strike and Strangle. Necro curses: Blood Oath, Corpse Skin, Evil Omen and Mind Rot. It finishes off a weak target with Pain Spike, and heals itself with Spirit Speak instead of Greater Heal.
- Dispel: with 276+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).
Poison immunity
It is immune to all poison, so poisoned weapons, the Poison spell and poison potions do nothing to it.
Loot
Every lich carries:
- Gold: about 260–350 in total (from its "Rich" loot)
- 2 magic scrolls from circles 4–7. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.
- a gnarled staff
- 17–24 necromancy reagents (Necromancy is enabled on New Bradford)
It may also carry:
- A magic weapon, armor piece or shield (up to 3 chances, from about 20% down to 1% each)
- A musical instrument (about 1% or less)
- A level 3 treasure map (1% chance)
Carving
There's nothing to carve from its corpse.
Location
- Champion spawn: it is a level 3 creature of the Unholy Terror champion spawn (champion: Neira), so it appears at the fixed Unholy Terror altar at 5179, 709, and any of the 11 Lost Lands altars that rolls Unholy Terror. Each one killed during a spawn gives the killer Valor and champion-title progress.
- The Deceit brazier: double-clicking it from within 2 tiles summons one creature picked at random from a list of about 90, and this is one of them. The brazier warns players who step next to it ("Heed this warning well, and use this brazier at your own peril"). It works once every 15 minutes and places the creature within 5 tiles. The summoned creature is set to attack the closest target, even if it would normally leave you alone, and it stays within 5 tiles of the brazier.
Tips
- Don't underestimate its melee: 24–26 damage a hit.
- It's immune to all poison.
- It rummages through corpses, so loot your kills before it reaches them.