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Ancient Lich
An ancient lich
General
Type Undead
Category Undead
Alignment Evil
Karma −23,000
Fame 23,000
Behavior Attacks on sight
Speed Medium
Stats
Strength 216–305
Dexterity 96–115
Intelligence 966–1,045
Hit points 560–595
Stamina 96–115
Mana 966–1,045
Damage 15–27
Armor 60
Resources
Carving Nothing

The Ancient Lich is one of the most powerful undead: 560–595 hit points, 966–1,045 Intelligence, 120–130 Magery and Necromancy and 175–200 Magic Resistance. It raises lesser undead when hurt and carries a huge stock of necromancy reagents.

Overview

  • In-game name: a random name from the server's ancient lich name list (the list itself lives in the server's data files and isn't reproduced here)
  • Corpse: the remains of followed by its name
  • Behavior: it attacks the nearest target it sees and fights like a spellcaster (mage AI), mixing spells with melee.
  • Bard skills: it can't be provoked.
  • Enemies: fey creatures (wisps, pixies, centaurs, ethereal warriors and the like) and the undead are enemies and attack each other on sight.
  • Bleed immune: bleed attacks (a weapon special New Bradford enables) don't affect it.

Stats

Stat Value
Strength 216–305
Dexterity 96–115
Intelligence 966–1,045
Hit points 560–595
Stamina 96–115 (same as its Dexterity)
Mana 966–1,045 (same as its Intelligence)
Melee damage 15–27
Armor rating 60
Fame / Karma 23,000 / −23,000

Skills

Skill Range
Magic Resistance 175.2–200.0
Evaluating Intelligence 120.1–130.0
Magery 120.1–130.0
Necromancy 120.1–130.0
Spirit Speak 120.1–130.0
Meditation 100.1–101.0
Poisoning 100.1–101.0
Tactics 90.1–100.0
Wrestling 75.1–100.0

Abilities

Magic

It fights with the mage AI: it closes to melee range but casts between swings. Its Magery is 120.1–130.0 and its Evaluating Intelligence 120.1–130.0.

  • Damage spells: Magic Arrow, Harm, Fireball, Lightning, Mind Blast, Energy Bolt, Explosion and Flame Strike.
  • Other spells: about 1 cast in 8 is Poison (only if you aren't poisoned already). It may also Bless itself, curse you (Weaken, Clumsy, Feeblemind or Curse), drain your mana (Mana Drain or Mana Vampire) or Paralyze you.
  • Healing: it cures itself when poisoned, and sometimes heals itself (Greater Heal when badly hurt), more often the higher its Magery.
  • Necromancy: with 120.1–130.0 Necromancy it also casts necromancer spells (New Bradford has Necromancy enabled). How often depends on its Necromancy compared with its Magery. Necro damage spells: Pain Spike, Poison Strike, Strangle, Wither and Vengeful Spirit. Necro curses: Blood Oath, Corpse Skin, Evil Omen and Mind Rot. It finishes off a weak target with Pain Spike, and heals itself with Spirit Speak instead of Greater Heal.
  • Dispel: with 966+ Intelligence it can cast Dispel on your summoned creatures (more reliably the higher its Magery).

Poison immunity

It is immune to all poison, so poisoned weapons, the Poison spell and poison potions do nothing to it.

Raises the dead

When damaged there's a 5% chance (at most once every 5 minutes, and only while it has fewer than 4 followers) that it raises up to 4 undead within 4 tiles: either skeletons, skeletal mages, mummies and zombies, or ghouls, spectres, shades and bogles. There's also a 25% chance it disguises itself as a skeleton for 5 minutes.

Loot

Every ancient lich carries:

  • Gold: about 1,206–1,950 in total (from its "Filthy Rich" ×3 loot)
  • 2 magic scrolls from circles 4–7. With Necromancy enabled on New Bradford, necromancy scrolls can show up too.
  • 30–275 necromancy reagents (Necromancy is enabled on New Bradford)

It may also carry:

  • A magic weapon, armor piece or shield (up to 12 chances, from about 33% down to 5% each)
  • A musical instrument (about 6% or less)
  • A level 5 treasure map (1% chance)

Carving

There's nothing to carve from its corpse.

Tips

  • Bring a strong group: it casts the strongest spells in the game and has over 1,000 mana.
  • It can't be provoked.
  • It's immune to all poison and to bleeding.
  • Three Filthy Rich loot packs, 2 circle 4–7 scrolls and a 1% chance at a level 5 treasure map.